JavaScript game engine built on WebGL, WebGPU, WebXR and glTF
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Updated
Jul 19, 2024 - JavaScript
JavaScript game engine built on WebGL, WebGPU, WebXR and glTF
JavaScript 3D Library.
ATON framework is based on modern web standards and technologies to create interactive, liquid and collaborative Web3D/WebXR apps targeting Cultural Heritage field. It adopts a “develop once, deploy everywhere” approach, providing building-blocks and a modular architecture
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development, and can be deployed anywhere. It is flexible, extensible and includes networking and XR - across platforms. Documentation at https://docs.needle.tools
ThingJS 3D Engine (t3d) is a lightweight, web-first, and extendable 3D rendering library.
🚲🚶🚌 Web-based 3D visualization of streets using A-Frame
Voqal WebXR client for VR headsets
[ npm install latk ] Read and write Latk files in JS. Example: https://LightningArtist.github.io/latk.js
Realidade aumentada do projeto movita
XR Animator, AI-based Full Body Motion Capture and Extended Reality (XR) solution, powered by System Animator Online
WebXR emulator extension
🔁Web platform for building virtual reality experiences.
Collection of components and helpers for XR#
A work-in-progress framework that aims to bring together multi-user XR experiences in learning using WebXR.
WebXR Gamepad assets, source library, and schema
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