wolfenstein-3d
Here are 23 public repositories matching this topic...
2.5D rendering engine with: GUI system, scripts (Chaiscript), webassembly-support
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May 25, 2019 - C++
A recreation of the classic 2.5D fps Wolfenstein3D using the Cocos2d-x game engine.
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Apr 3, 2017 - C++
Converts the OPL2 music of Wolfenstein 3-D and Spear of Destiny games to General MIDI, and packs it into an ECWolf-compatible .zip file.
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Sep 22, 2021 - C++
An old school FPS game in C++ inspired by Wolfenstein 3D
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Mar 20, 2021 - C++
Raycasting engine written with C++/SDL
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Jan 21, 2019 - C++
Basic implementation of Wolfenstein 3D engine
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Nov 1, 2016 - C++
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Sep 8, 2022 - C++
Re-creation of Id Software's Wolfenstein 3D
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Feb 5, 2021 - C++
Wolfenstein 3D re-implementation in C++
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Nov 9, 2023 - C++
check out the auto typed code of this project:
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Jan 25, 2020 - C++
3D Ray casting engine
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Jan 24, 2023 - C++
A "non-euclidean" raycaster written in cpp for my NEA project
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Jun 19, 2023 - C++
This project is a raycasting game developed in C++ that recreates a 3D environment using the raycasting rendering technique. The game simulates a first-person view where the player navigates through a maze-like world. The project aims to replicate the graphical style of classic games like Wolfenstein 3D.
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Nov 20, 2023 - C++
This project involves creating a pseudo 3D game engine that uses raycasting and binary space partitioning techniques to render 3D environments on an OLED display powered by an Arduino.
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Mar 7, 2023 - C++
Re-implementation of my "Wolf3D", project done in first year of Epitech
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Apr 4, 2020 - C++
Representing 2D ray casting in a 3D environment
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Mar 11, 2021 - C++
WebAssembly port of ECWolf, a Wolfenstein 3D source port, using Emscripten.
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Jun 16, 2024 - C++
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