Using raycasting to achieve 3D visuals with a 2D graphic engine (pygame) in Python.
-
Updated
Jul 4, 2020 - Python
Using raycasting to achieve 3D visuals with a 2D graphic engine (pygame) in Python.
Python retro basic 3d Wolfenstein textured walls raycaster game engine using DDA to optimize/reduce ray casting steps.
FPS that combines the games DOOM and Wolfenstein 3D
Python 2D raycaster renderer using pygame library for graphics. Inspired by the Wolfenstein 3D renderer.
Creating game, I will take the Wolfenstein 3D game (raycasting technique) as a basis and stylize it as a Doom game.
Add a description, image, and links to the wolfenstein-3d topic page so that developers can more easily learn about it.
To associate your repository with the wolfenstein-3d topic, visit your repo's landing page and select "manage topics."