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Tiers 1

Thomas Kowaliczek edited this page Jan 15, 2016 · 1 revision

Table of Contents

First Tier - Sailors

Motto

Create basic infrastructure, a few settlers, some food productions and enough wood as building material.

Detailed Description

It's about setting up the real essential stuff. At first you need wood to be able to build anything. Then the only task that's left is to produce some food to not let the settlers starve and boost their happiness to the second tier with a small church. For upgrading, one needs wood as building material.

Requirements to level up

  • Buildings: Market place, Chapel
  • Goods: Community, Food, Faith 1
  • Happiness: ≥ 70
  • Inhabitants: 3
  • Upgrade Material: 2 tons of wood (no tools because it is a rare resource)
  • Settlement Size: 50 inhabitants

List of Buildings

  • Economy
    • Lumberjack + Trees
    • Hunter
    • Fisher
  • Residential
    • Settler tents
    • Ministry
    • Market Place
  • Infrastructure
    • Storage Building
    • Trails and Bridge
    • Signal fire
  • Military
    • Lookout
Category:Tiers
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