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github-actions[bot] edited this page Jun 20, 2026
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Your work raises a monster. Literally. Whatever agent you use.
Token Tamers is a fully idle, fully offline terminal virtual pet raised by your real AI coding-agent usage. Start here:
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Getting Started — install,
tt init, the cycle choice, troubleshooting - Game Guide — lifecycle, Houses, stages, traits, patterns, Dormancy
- Grades & Records — the C→B→A→S roll system, Dex records, odds
- Battles — fight your pets by DNA code; the House wheel and the fairness guarantee
- Dex & DNA Codes — the per-House star constellation, drill-in species records, and shareable DNA codes
- Architecture — adapters → engine → TUI, determinism, content packs
- Houses — the five Houses, your Diet, and why model choice is identity only
- Species — the lineage shape, stage track, and Dex discovery (no spoilers)
- Achievements — all 60 milestones and their rewards
- Trinkets — the twelve collectible habitat keepsakes
- Unlockables — habitats, titles, and the completionist meter
- Loot & Feats — equip habitats and trinkets (Loot, hotkey 3); view earned achievements and locked hints (Feats, hotkey 4)
- Read-only. Token Tamers never calls an AI API and never spends your tokens or quota. It only reads the local logs your agent already writes.
- Fully offline. The game has zero network code, enforced by CI, and stays offline by default. The only network anything is the opt-in, off-by-default updater — and even that just fetches releases from GitHub (verified, no data sent). Social features are humans pasting text codes.
- No model judgment. Model choice flavors species identity only, never power — no model is "better food." Grades are judged against your own baseline, with one small, capped bonus for feeding more before a window closes (the Food meter).