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Government

Ben Smithers edited this page Mar 20, 2020 · 1 revision

Home > Objects > Government

Overview

A Generic implementation of 'government.' Intended to not be used on its own, but as a parent class to other objects.

These have 'personalities' as defined by their three attributes.

Class Attributes

  • order: (float) the ethos of this government on the scale of egalitarian to authoritarian.

  • war: (float) pacifist to militant.

  • spirit: (float) spiritual to materialist.

Class Methods

  • set_order: sets the order attribute, accepts values between zero and one.

  • set_spirit: sets the spirit attribute, accepts values between zero and one.

  • set_war: sets the war attribute, accepts values between zero and one.

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