This is the Hex implementation for the overland map type.
All Hex attributes
altitude (float, 0-1): altitude of hex.
biodiversity (float, 0-1): unused
biome (string): misnomer! Holds the "climate" at the hex, set by the Climatizer. No relation to Biomes or Regions. Needs to be renamed.
rainfall (float, 0-1): average rainfall on hex
temperature (float, 0-1): average temperature on hex
All Hex Methods
rescale_color: changes the Hexes' fill color according to the altitude attribute.
set_altitude: setter for the altitude attribute. Accepts int or float.
set_biodiversity: setter for the biodiversity attribute. Accepts int or float.
set_rainfall: setter for the rainfall attribute. Accepts int or float.
set_temperature: setter for the temperature attribute. Accepts int or float.
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