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EN 3 Commands
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This page is mainly for quick command lookup. Players mostly use teleport and personal-management commands. Administrators can additionally use /tpc for module and config control.
/back
/back <disableSafetyCheck>
/back death
/back death <disableSafetyCheck>
/back preview
/back tp
/back tp <disableSafetyCheck>
/home
/home <name>
/home <name> <disableSafetyCheck>
/sharedhome <name>
/sharedhome <name> <disableSafetyCheck>
/warp <name>
/warp <name> <disableSafetyCheck>
/worldspawn
/worldspawn <disableSafetyCheck>
/rtp
/wild
/tpcancel/back defaults to the latest death location and can also be written explicitly as /back death. /back tp returns to the location recorded before the most recent TeleportCommands-driven teleport. /back preview shows the currently recorded death and previous-teleport locations without starting a teleport, cooldown, or delay. With true, safety checks are skipped; this is usually only needed when no safe nearby landing point is found. The default target-teleport safety behavior is controlled by teleporting.defaultSafetyCheck; safety checks only run when teleporting.preloadEnabled=true.
/home teleports to the player’s home. Without a name, it tries the default home first. With a name, it goes to that specific home. /sharedhome teleports to a subscribed shared home. If multiple subscriptions have the same name, choose the exact target from /sharedhomes.
/warp teleports to a global warp point, assuming admins have created that warp.
/worldspawn teleports to the configured world spawn target. Similar to /back, it supports a parameter to skip safety checks.
/rtp quickly searches for a safe random destination within a limited area around the player. /wild is an independent long-range exploration teleport that loads distant candidate chunks in bounded batches and searches only their surface.
/tpcancel cancels the current player's own pending teleport, such as delayed home, shared home, warp, back, worldspawn, RTP, Wild, or an accepted TPA/TPAHere that is waiting to execute. It does not cancel TPA requests that have not been accepted yet.
Examples:
/back # return to death location
/back preview # show currently available back records
/home base # teleport to home "base"
/sharedhome camp # teleport to subscribed shared home "camp"
/warp market # teleport to public warp "market"
/worldspawn true # force teleport to worldspawn, skip safety check
/rtp # random teleport once
/tpcancel # cancel your own pending teleport/sethome <name>
/tmphome <name>
/delhome <name>
/renamehome <name> <newName>
/updatehome <name>
/defaulthome <name>
/sharehome <name>
/homes
/homes <page>
/homes filter prefix <letter>
/homes filter dimension <dimension>
/homes sort <name|sequence> [asc|desc]
/homes <page> filter prefix <letter>
/homes <page> filter dimension <dimension>
/homes <page> sort <name|sequence> [asc|desc]
/sharedhomes
/sharedhomes <page>
/sharedhomes filter prefix <letter>
/sharedhomes filter dimension <dimension>
/sharedhomes sort <name|sequence> [asc|desc]
/sharedhomes <page> filter prefix <letter>
/sharedhomes <page> filter dimension <dimension>
/sharedhomes <page> sort <name|sequence> [asc|desc]
/warps
/warps <page>
/warps filter prefix <letter>
/warps filter dimension <dimension>
/warps sort <name|sequence> [asc|desc]
/warps <page> filter prefix <letter>
/warps <page> filter dimension <dimension>
/warps <page> sort <name|sequence> [asc|desc]These commands are mainly for personal home management and listing available server warps.
/sethome creates a new home at current location.
/tmphome creates a temporary home that is automatically removed after a set time (default 7 days).
/delhome, /renamehome, and /updatehome delete, rename, or move an existing home to the current position.
/defaulthome sets which home /home should use by default when no argument is provided.
/sharehome publishes a non-temporary home and broadcasts a subscription action to online players. Running it again re-broadcasts the existing publication.
/homes lists the current player's homes and opens management pages for update, default assignment, confirmed deletion, publishing, and withdrawal.
/sharedhomes lists subscribed shared homes and provides unsubscribe and personal map-visibility controls.
All three lists support page selection, prefix filtering, dimension filtering, and sorting by name or creation sequence.
/warps lists currently available global warps and supports the same page/filter/sort flow.
For the dimension argument, you can use a raw world id such as minecraft:overworld, or the short aliases overworld, nether, and end.
Examples:
/sethome base
/sethome mine
/tmphome temp
/updatehome base
/defaulthome base
/sharehome base
/sharedhomes
/renamehome mine cave
/homes 2
/warps 2 filter prefix a/tpa <player>
/tpahere <player>
/tpaaccept <player>
/tpaaccept <player> <requestId>
/tpadeny <player>
/tpadeny <player> <requestId>
/trust all
/trust all tpa <accept|default|deny>
/trust all tpa <accept|default|deny> tpahere <accept|default|deny>
/trust all tpahere <accept|default|deny>
/trust all tpahere <accept|default|deny> tpa <accept|default|deny>
/trust player <player>
/trust player <player> tpa <accept|default|deny>
/trust player <player> tpa <accept|default|deny> tpahere <accept|default|deny>
/trust player <player> tpahere <accept|default|deny>
/trust player <player> tpahere <accept|default|deny> tpa <accept|default|deny>
/trust <player>
/trust <player> tpa <accept|default|deny>
/trust <player> tpa <accept|default|deny> tpahere <accept|default|deny>
/trust <player> tpahere <accept|default|deny>
/trust <player> tpahere <accept|default|deny> tpa <accept|default|deny>These commands handle request/response teleport flow between players.
/tpa <player> means you want to teleport to them.
/tpahere <player> means you request them to teleport to you.
/tpaaccept and /tpadeny always target a player first, and can optionally include a requestId to disambiguate multiple pending requests from the same player.
/trust manages trust rules. You can set default behavior for all players or specific players: accept auto-accepts requests, deny auto-rejects them, default uses the standard manual request flow. Per-player override rules take priority over the global default rules.
Examples:
/tpa Steve
/tpahere Alex
/tpaaccept Steve
/tpadeny Alex
/trust all tpa accept tpahere deny # auto-accept all TPA, auto-deny all TPAHere
/trust Steve tpa accept # auto-accept TPA requests from Steve
/trust Steve # show trust rules for Steve
/trust all # show global trust rules/tpc help
/tpc reload
/tpc status
/tpc debug <true|false>
/tpc enable <module>
/tpc disable <module>This group is for help, reload, and module toggling. These operate at server scope, not per-player data.
/tpc help shows administrator command help.
/tpc reload reloads the config file.
/tpc status shows module status and provides quick module toggles.
/tpc debug toggles extra diagnostic logging.
/tpc enable and /tpc disable control whether individual modules are available.
Examples:
/tpc disable tpa
/tpc enable integration
/tpc reload
/tpc debug true/tpc config teleporting delay <seconds>
/tpc config teleporting cooldown <seconds>
/tpc config teleporting preload <true|false>
/tpc config teleporting preloadRadius <chunks>
/tpc config teleporting defaultSafetyCheck <true|false>
/tpc config teleporting effects <true|false>
/tpc config teleporting restoreRotation <true|false>
/tpc config back deleteAfterTeleport <true|false>
/tpc config home max <count>
/tpc config home deleteInvalid <true|false>
/tpc config home sharedMax <count>
/tpc config home sharedBroadcastCooldown <seconds>
/tpc config tpa expireTime <seconds>
/tpc config warp max <count>
/tpc config warp deleteInvalid <true|false>
/tpc config worldspawn world <worldId>
/tpc config rtp minRadius <blocks>
/tpc config rtp maxRadius <blocks>
/tpc config wild minRadius <blocks>
/tpc config wild maxRadius <blocks>
/tpc config integration syncIntervalSeconds <seconds>These commands update runtime values and write back to config file. For most daily adjustments, they are more convenient than manual JSON edits.
teleporting covers global delay, cooldown, target preloading, default target safety behavior, teleport rotation restoration, and teleport effects.
back, home, tpa, warp, worldspawn, rtp, wild, and integration each cover the most commonly used parameters for their respective modules.
Examples:
/tpc config teleporting delay 3
/tpc config teleporting cooldown 10
/tpc config teleporting preload true
/tpc config teleporting defaultSafetyCheck true
/tpc config home max 5
/tpc config rtp maxRadius 100
/tpc config rtp minRadius 10
/tpc config integration syncIntervalSeconds 10/setwarp <name>
/delwarp <name>
/renamewarp <name> <newName>
/updatewarp <name>These are admin-facing content management commands for global warp entries. They are not under the /tpc sub-tree — they are content management commands, not system configuration commands.
/setwarp saves the current location as a new public warp.
/delwarp deletes an existing public warp.
/renamewarp renames an existing warp.
/updatewarp keeps the name and moves the warp to the current position.
Examples:
/setwarp market
/updatewarp market
/renamewarp market shop
/delwarp shop/maphome <name> <true|false>
/mapwarp <name> <true|false>
/gwarpmap <name> <true|false>/maphome controls whether a synced home remains visible in the current player's map integrations.
/mapwarp does the same for a synced warp in the current player's map integrations.
/gwarpmap directly changes global map visibility for one warp, which controls whether that warp should continue to sync as a public waypoint. Global visibility can also be viewed and operated from the admin controls in /warps.
Examples:
/maphome base false
/mapwarp market false
/gwarpmap market trueIf a command exists but is unavailable at runtime, check whether its module is disabled.
If command appears to execute but teleport does not happen immediately, check global delay and cooldown.
For deeper behavior (default home logic, death record lifetime, random teleport failure causes), continue to 5 Module Details.