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EN 9 FAQ
中文版本 | English version
Core features can run server-side only. If clients also install the mod, user experience is more complete and can integrate further with supported map mods.
No. Base commands such as personal/shared homes, warp, back, tpa, worldspawn, rtp, and wild work server-side only.
Client installation mainly improves command-sending experience and enables map integration when supported map mods are also installed.
No. Server-side mixin usage is intentionally small and mainly records player death locations. Command registration, config, storage, and teleport services are handled by the mod's own systems.
Client-side mixins mainly support map integration and command-sending experience. Without the client mod installed, base server commands are unaffected.
/tpc enable/disable <module>Currently available module names:
backhometpawarpworldspawnrtpwildintegration
It means no limit on total global warp count.
No. Extra debug logs are disabled by default. When troubleshooting, temporarily run:
/tpc debug trueAfter collecting the needed logs, turn it off:
/tpc debug falseKnown-target teleport safety checks require target preloading plus either the default safety setting or an explicit per-command override:
teleporting.preloadEnabled=true-
teleporting.defaultSafetyCheck=true, or the command explicitly passes<disableSafetyCheck>=false
If target preloading is disabled, known-target teleports such as home, sharedhome, warp, back, and worldspawn use the original target directly. RTP and Wild are not affected by this rule; each uses its own destination safety logic.
Shared-home publications and subscriptions are intentionally runtime-only and are not written to storage. After a restart, owners must publish again with /sharehome and other players subscribe from the new broadcast. The source home itself is not lost.
No. The current minimum is 1 second, and both config loading and admin commands clamp lower values to that minimum. The config file field is still xaero.syncIntervalSeconds; the admin command is /tpc config integration syncIntervalSeconds <seconds>. Client-side request throttling still follows its own separate logic.