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EN 5 6 RTP
This module searches for random targets within configured radius and attempts safe teleport.
It is commonly used on exploration/survival/event servers to spread player positions or provide non-fixed mobility.
When server wants players to explore naturally outside central areas, or provide controlled random movement, rtp fits well.
/rtp
/wild
/teleportcommands config rtp radius <blocks>Mainly related: rtp.enabled, rtp.radius, teleporting.delay, teleporting.cooldown.
/wild is an alias of /rtp. Minimum rtp.radius is 1. If no usable target can be found after attempts, command fails.
Random teleport is not "pick any point and go". It searches for standable/safe locations in allowed range. More complex terrain or stricter constraints generally increase failure probability. Actual teleport execution still follows global delay/cooldown.
If players often report /rtp failure, first check whether rtp.radius is too small or unreasonable. In extreme terrain/restricted environments, finding valid points is naturally harder.
Chinese version: 5-6-RTP