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CVPR
hwoo.han edited this page May 15, 2026
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Surveys and per-paper notes for CVPR, organized by year.
| Year | Surveys | Notes |
|---|---|---|
| 2026 π | VLA & Manipulation | 4,090 accepted of 16,092 (25.4 %). ~29 VLA/manipulation papers indexed across 10 buckets. Awards not yet announced. VLA papers are now the modal CVPR manipulation contribution for the first time; humanoid loco-manipulation has grown to a sub-cluster (VIRAL, Opening-the-Sim-to-Real-Door, Humanoid-GPT, Gallant); confirmed Highlight: Action-Sketcher. |
| 2025 | VLA & Manipulation | 2,878 accepted of 13,008 (22.1%). 19 VLA/manipulation papers indexed. Top awards went to 3D reconstruction, not VLA; closest VLA distinctions: RoboSpatial (Oral), OmniManip / DexGrasp Anything (Highlights). |
CVPR is the vision-venue side of the VLA landscape. Its distinctive contribution vs. CoRL / NeurIPS / ICLR is a perception-first flavor β 3D VLAs, spatial-reasoning VLMs, visual chain-of-thought, grounding-mask policies, human-videoβrobot pipelines. Action-decoder innovation is lighter than at ML venues; scene understanding is heavier.
β Back to Home
- Home
- π Changelog
- πΈοΈ Knowledge Graph
- π Latest Papers
- All in-depth reviews β topic catalog Β· per-paper
- VLA Architectures
- RL for VLA
- World Models
- Dexterous Manipulation
- Cross-Embodiment
- Humanoid VLA
(each page indexes its per-paper pages)