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* Update UITests.cs * Update UITests.cs * Revert "Update UITests.cs" This reverts commit 3f4394a. * Update UITests.cs
* Timing and latency section * removed stray escape characters in code samples * Small edits and formatting fixes * Formatting pass * fix broken link * minor edits * ongoing corrections from peer review WIP * renamed file link fixes * Completed landing page links section * fixed broken link (xref not working) * Update Packages/com.unity.inputsystem/Documentation~/timing-input-events-queue.md Co-authored-by: Jo Dawes <49957016+jo-unity@users.noreply.github.com> * Update Packages/com.unity.inputsystem/Documentation~/timing-select-mode.md Co-authored-by: Jo Dawes <49957016+jo-unity@users.noreply.github.com> * Update Packages/com.unity.inputsystem/Documentation~/timing-select-mode.md Co-authored-by: Jo Dawes <49957016+jo-unity@users.noreply.github.com> * Update Packages/com.unity.inputsystem/Documentation~/timing-optimize-dynamic-update.md Co-authored-by: Jo Dawes <49957016+jo-unity@users.noreply.github.com> * Update Packages/com.unity.inputsystem/Documentation~/timing-optimize-dynamic-update.md Co-authored-by: Jo Dawes <49957016+jo-unity@users.noreply.github.com> * Update Packages/com.unity.inputsystem/Documentation~/timing-mixed-scenarios.md Co-authored-by: Jo Dawes <49957016+jo-unity@users.noreply.github.com> * Update Packages/com.unity.inputsystem/Documentation~/timing-mixed-scenarios.md Co-authored-by: Jo Dawes <49957016+jo-unity@users.noreply.github.com> * Update Packages/com.unity.inputsystem/Documentation~/timing-select-mode.md Co-authored-by: Jo Dawes <49957016+jo-unity@users.noreply.github.com> * Update Packages/com.unity.inputsystem/Documentation~/timing-select-mode.md Co-authored-by: Jo Dawes <49957016+jo-unity@users.noreply.github.com> --------- Co-authored-by: Jo Dawes <49957016+jo-unity@users.noreply.github.com> Co-authored-by: Alex Tyrer <AlexTyrer@users.noreply.github.com>
#2032) * FIX: Context menu issue on 2022.3, seems valid also on 6000.21f
* added instability detection into the "after" section for our jobs * tool version pinned at 0.5.1 for now
* one test tries to simluate keyboard/mouse FPS input * one test measures time it takes to do nothing at all
…sing and then pressing with another finger (ISXB-845) (#2033) * Check if pointer state touchID matches cached TouchControl touchID Covers the edge case of releasing one finger and pressing with another in the same frame. * Add unit test to avoid regression * Add pointerId to the asserts * Update CHANGELOG.md * Apply changes based on review * Get pointer state index based on pointerIds instead of touch controls cache The commit also: - Expands unit test case - Removes m_PointerTouchControls as they were not being used anymore * Fix compiling error * Fix again compile errors * Fix CHANGELOG.md * Removed wrong changelog entry
… Manual Update mode (case ISXB-1141) (#2041) * [Input System] Fix for event processing when operating in Manual Update mode (case ISXB-1141) * [Input System] Added CHANGELOG.md entry for ISubmitHandler.OnSubmit fix (ISXB-1141)
…fault when creating a new Action Map on pre 6000 version (#2040)
…ol` and pointer based schemes (ISXB-656) (#2023)
…se user action (case ISXB-1131) (#2044) * [Input System] The "Add Control Scheme..." popup now requires explicit Save/Close user action (case ISXB-1131) o Previously clicking outside the popup window (anywhere in the editor) would close the popup window. o This would leave a new blank (unnamed, orphaned) control scheme populating the UI - this was confusing. o Now this popup will persist until the user explictly chooses to Save or Cancel. * [Input System] Added CHANGELOG entry for "Add Control Scheme..." popup fix (case ISXB-1131) * [Input System] Fix typo in CHANGELOG entry - removed extraneous final closing parenthesis. * [Input System] Licensing failure - try limiting to version 2021.3.45f
* DOCS: Added auto-generated docs for auto-generated code.
* handle array length 0 correctly * guard bad values in GetBindingIndexBeforeAction
* Added documentation in Mouse.cs to specify the independent behaviour between position and delta. This is to help clarify ISXB-819 * Adjusted mouse.cs positions and delta documentation. * doc amendments Moved new docs to <remarks> section, and improved wording. --------- Co-authored-by: Ben Pitt <benp@unity3d.com>
…case ISXB-1180) (#2046) FIX: Fixed pasting bindings into empty Input Action asset (case ISXB-1180)
… see on mobile (#2051) * Changed default font and scaled rect UI by 25% * Add touchbar to gamepad visualiser
* Add lightbar and rumble sample
…1180) - take #2 (#2049) o Ensure PasteBlocks() deals with invalid selection - when copied type is binding we need to have a valid Action selected to paste into. o Ensure Paste option is only present in context menu when appropriate. o Fix menu separator presence (or absense). o Action Maps view: can Paste ActionMap or Action (if a map is present). o Actions view: can paste Actions or Bindings depending on selected item context.
… on Windows platform (#2050) * Escape the ampersand character on Windows platform for ControlSchemesMenu * Update CHANGELOG.md
* Round pixelsPerPoint up rather than down when calculating icon scale * Update CHANGELOG.md
*Step one for ISX-2088 *Currently everthing runs side by side with (old and new jobs)
… (ISXB-675) (#2059) Co-authored-by: João Freire <joao.freire@unity3d.com>
…#2274) Co-authored-by: u-pr-agent[bot] <205906871+u-pr-agent[bot]@users.noreply.github.com>
… doc standards (#2253) Co-authored-by: Håkan Sidenvall <hakan.sidenvall@unity3d.com>
Co-authored-by: Anthony Yakovlev <anthony.yakovlev@gmail.com>
Co-authored-by: Håkan Sidenvall <hakan.sidenvall@unity3d.com>
Co-authored-by: JosepMariaPujol <josep.pujol@unity3d.com>
… binding types ISXB-1766 (#2285) Co-authored-by: Leonardo Carneiro <leonardo@unity3d.com>
Bump the PackageVersion from 1.16.0 to 1.16.1 to reflect the new package version for API validation exceptions
Bump the PackageVersion in ValidationExceptions.json from 1.16.1 to 1.17.0 to reflect the new version for API validation exceptions.
…me mouse buttons (#2299) Co-authored-by: Paulius Dervinis <pauliusd@unity3d.com>
Co-authored-by: Chris Massie <67029035+chris-massie@users.noreply.github.com>
…ting a new control scheme (ISXB-1607) (#2237) Co-authored-by: Håkan Sidenvall <hakan.sidenvall@unity3d.com>
#2301) Co-authored-by: JonMUnity <98557365+JonMUnity@users.noreply.github.com>
Co-authored-by: João Freire <joao.freire@unity3d.com> Co-authored-by: Håkan Sidenvall <hakan.sidenvall@unity3d.com>
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