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Feature request: option to use windows interface for saving/loading savegames #7658
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One thing I notice is that you keep asking for ways to turn stuff off, rather than requesting fixes or enhancements. Why don't you outline what would make the built-in window better for you? Bypassing the built-in window is something that might be considered as a last resort, if improving the built-in window proves inviable. |
I think it's a reasonable request. Our load/save window cannot rename files, use bookmarks for quick locations, move files, ... |
I've been opening a lot of parks with long filenames and I'm unable to read them in the in-game explorer. I have to manually resize the window, which puts it off-center, unless I do even more work to re-align it, or alternatively, open my native file-explorer to read the file names. If this thread is gathering improvements for the file explorer, I'd like to suggest the ability to allow it to open at a larger size consistently. Alternatively, why re-invent the wheel? Native file explorers are what users are generally accustomed to using, and they're feature-rich already. To match their functionality precisely could be an eventual goal, especially for consistency's sake. However, the time invested to do that is likely immense as compared to allowing users to default to the already-available solution of using their native explorer. |
Not all of the platforms OpenRCT2 supports provide such a load/save dialog screen. That, and the added consistency you mentioned, favours the approach we have taken, I think. One of the goals is to augment the load screens with park/scenario thumbnails and that sort of thing, to enhance the experience. I'd argue the current approach is fine for most players, but I can see the need for a setting that bypasses the screen altogether. Someone just needs to pick it up. :) |
- Feature: [#5993] Ride window prices can now be set via text input. - Feature: [#6998] Guests now wait for passing vehicles before crossing railway tracks. - Feature: [#7658] Add option to always use system file browsing window. - Feature: [#7694] Debug option to visualize paths that the game detects as wide. - Feature: [#7713] The virtual floor now takes land ownership rights into account. - Feature: [#7771] Danish translation. - Feature: [#7797, #7802, #7821, #7830] Add sprite font glyphs for Danish, Norwegian, Russian, Turkish, Catalan and Romanian. - Feature: [#7848] Add a master volume slider to audio options screen. - Feature: [#7868] Placing scenery while holding shift now scales appropriately with zoom levels. - Feature: [#7882] Auto-detect Steam and GOG installations of RCT1. - Feature: [#7885] Turkish translation. - Fix: [#3177] Wrong keys displayed in shortcut menu. - Fix: [#4039] No sprite font glyph for German opening quotation mark. - Fix: [#5548] platform_get_locale_date_format is not implemented for Linux. - Fix: [#7204] Object source filters do not work for RCT1, AA and LL. - Fix: [#7440] Memory leak. All system memory used. - Fix: [#7462] Guest window goes beyond the map edge on a spiral slide. - Fix: [#7533] Screenshot is incorrectly named/file is not generated in CJK language. - Fix: [#7628] Always-researched items can be modified in the inventory list. - Fix: [#7643] No Money scenarios with funding set to zero. - Fix: [#7653] Finances money spinner is too narrow for big loans. - Fix: [#7673] Vehicle names are cut off in invention list. - Fix: [#7674] Rides show up as random numbers in guest's ride list. - Fix: [#7678] Crash when loading or starting a new game while having object selection window open. - Fix: [#7683] 'Arbitrary ride type' dropdown state is shared between windows. - Fix: [#7697] Some scenery groups in RCT1 saves are never invented. - Fix: [#7711] Inverted Hairpin Coaster allows building invisible banked pieces. - Fix: [#7734] Title sequence not included in macOS builds as of 0.2.0 release. - Fix: [#7756] Steam RCT2 path not correctly checked on macOS and Linux. - Fix: [#7765] Crash when opening ride list window on Windows Vista. - Fix: [#7773] Once research has been completed, player is still charged for research. - Fix: [#7786] Crash when importing a track design. - Fix: [#7793] Duplicate private keys generated. - Fix: [#7817] No sprite font glyph for interpunct. - Fix: [#7823] You can build mazes in pause mode. - Fix: [#7804] Russian ride descriptions are cut off. - Fix: [#7872] CJK tooltips are often cut off. - Fix: [#7895] Import of Mega Park and the RCT1 title music do not work on some RCT1 sources. - Improved: [#7899] Timestamps in the load/save screen are now displayed using local timezone instead of GMT. - Improved: [#7918] Better RCT2 detection if both disc and GOG/Steam versions are installed.
I appreciate the effort to make everything aesthetically consistent, but OpenRCT's window for loading and saving savegames is just inferior in functionality to the normal windows window, with more advanced viewing options and easier browsing. I have to manually switch everytime and that's a bit annoying. Can there be an option to use the normal window by default?
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