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Commands and Permissions

Purdze edited this page Sep 24, 2026 · 1 revision

Commands

All commands except help and compass need hounded.admin. Tab completion suggests players and subcommands.

Command Description
/hounded runner add|remove <player> Make an online player a runner, or take the role away
/hounded runner list|clear List all runners, or remove them all
/hounded hunter add|remove <player> Same for hunters
/hounded hunter list|clear Same for hunters
/hounded start [seconds] Start a round with an optional headstart (0 = none, at most 3600). Without a number, uses headstart.default-seconds.
/hounded stop Stop the current round. Nobody wins.
/hounded compass Get a new tracking compass (hunters in a round only)
/hounded reload Reload config.yml and messages.yml
/hounded help Show help (also plain /hounded)

Adding a player to one side takes them off the other. Roles can't be changed during a round.

Permissions

Node Default Grants
hounded.admin op All admin commands. Also lets a frozen hunter be teleported during the headstart.
hounded.compass everyone /hounded compass. Hunters get and use their compass without it, so taking it away never leaves a hunter without one.

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