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Commands and Permissions
Purdze edited this page Sep 24, 2026
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1 revision
All commands except help and compass need hounded.admin. Tab completion suggests players and subcommands.
| Command | Description |
|---|---|
/hounded runner add|remove <player> |
Make an online player a runner, or take the role away |
/hounded runner list|clear |
List all runners, or remove them all |
/hounded hunter add|remove <player> |
Same for hunters |
/hounded hunter list|clear |
Same for hunters |
/hounded start [seconds] |
Start a round with an optional headstart (0 = none, at most 3600). Without a number, uses headstart.default-seconds. |
/hounded stop |
Stop the current round. Nobody wins. |
/hounded compass |
Get a new tracking compass (hunters in a round only) |
/hounded reload |
Reload config.yml and messages.yml
|
/hounded help |
Show help (also plain /hounded) |
Adding a player to one side takes them off the other. Roles can't be changed during a round.
| Node | Default | Grants |
|---|---|---|
hounded.admin |
op | All admin commands. Also lets a frozen hunter be teleported during the headstart. |
hounded.compass |
everyone |
/hounded compass. Hunters get and use their compass without it, so taking it away never leaves a hunter without one. |
Running a manhunt
Reference
Help