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Richard01CZ edited this page Sep 29, 2026
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A Blender add-on for Mafia: The City of Lost Heaven — its models, animations, movement tracks and shadows.
| Add-on version | 1.0.2 |
| Blender | 5.2 or newer |
| Formats |
.4ds models (version 29), .5ds animations, .tck movement tracks, .6ds shadows |
| Menu |
File ▸ Import / File ▸ Export, one entry per format |
| Author | Richard01_CZ |
-
Installation and Setup — install it, and point the Texture Folder at the game's
mapsdirectory. - Importing and Exporting — open a model the game ships and look at how it is built.
- Select an object and open Properties ▸ Object ▸ 4DS Object Properties for its Frame Types.
- Press Check 4DS Scene in the 4DS Model sidebar tab before you export — see Checks and Messages.
- Installation and Setup — installing, the preferences, the texture folder
- Importing and Exporting — both dialogs, every option, and the report
- Command Line — the MBT CLI, for scripts and other programs
- Frame Types — what a frame is, which types exist, what the viewport draws
- Objects and LODs — meshes, the LOD suffix rule, instances
- Materials — the three texture boxes, color keys, animated textures
- Sectors and Portals
- Dummies and Targets
- Lights — the kinds, the falloff band, the cones, the mode switches
- Projectors — the volume, the falloff, the blends, what the material gives it
- Other Frame Types — occluders, billboards, mirrors, lens flares, cameras, emitors
- Armatures and Skinning — the skeleton, influence boxes, weights
- Morph Animations — morph groups and their targets
-
Animations and Movement —
.5dsanimations, event cues,.tcktracks -
Shadows —
.6dsshadow meshes
- Checks and Messages — every refusal, and what to do about it
- Troubleshooting
The wiki is the short form. In the repository:
- LS3D-4DS-User-Guide.html — the way in, in the order you meet it
- LS3D-4DS-Field-Manual.html — the full reference
- LS3D-4DS-Dummy-Names.html — every frame name the game looks for
- LS3D-4DS-User-Properties.html — the text a frame can carry
- LS3D-4DS-Flag-Usage.html — which flags the game's models really use
- LS3D-4DS-Joint-Viewer.html — a browser view of a model's joints and weights
Every model, animation, movement track and shadow the game ships: 3,125 models, 2,695 animations, 293 tracks and 37 shadows, round-tripped byte for byte where the format allows it.
Mafia Toolkit 1.0.2 · Blender 5.2+ · Releases
Getting Started
Core Concepts
Frame Types
Characters & Animation
Help