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Leaderboards
Rique edited this page Jul 18, 2026
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Leaderboards are persistent server stats saved in the SMPCore database.
Open them with:
/leaderboards/leaderboard/lb/topstats
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Player Kills- player kills credited by Minecraft's killer tracking. -
Deaths- player deaths. -
Boss Kills- custom boss kills credited when a tracked boss dies. -
Boss Damage- total damage dealt to custom bosses. -
Boss Fights- custom boss fight participations. -
Mob Kills- non-player mob kills. -
Playtime- time spent online, saved every minute, when players leave, and refreshed before the playtime board opens. -
My Boss Reports- your recent boss fights, outcome, rank, damage, healing received, and whether double drops were active.
- Stats survive restarts.
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/playtimeflushes your current live session first, then shows your saved total. - The playtime leaderboard flushes online players before loading so it does not lag behind active sessions.
- The menu has back buttons and is linked from
/menu. - Boss kills and failures post a server-wide damage report.
- Boss kills are announced publicly so big progression moments feel visible.
- OPs bypass the pre-start lockdown, but regular players cannot use leaderboard commands before
/startsmp.
Some activities use in-world holograms instead of adding more pages to the main leaderboard menu:
- Each tavern game has its own champions board with wins and time played.
- The duel arena has a match-wins board and a separate successful-bets board.
- Boards persist through restarts and refresh from saved data.
The server tab list is different from a leaderboard. It shows all online, non-vanished players across every world, with readable rank, team, and player-name formatting. Authority rank changes update there without affecting combat power.
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