Skip to content

Game Client Already Installed

Zaldaryon edited this page Aug 19, 2026 · 2 revisions

If you already have the game installed, you just need to tell RiftLauncher where it is.

  1. Add the VS Version. Versions are the base game files: assets, code, executables. By default they live at:

    • Windows: C:/Users/YourUsername/AppData/Roaming/Vintagestory
    • Linux: wherever you extracted the .tar.gz, or /home/YourUsername/.local/share/Vintagestory/

    Note: don't confuse this with VintagestoryData, that's the installation (data) folder, not the version.

    Watch: adding an already-installed version

  2. Add the Installation. If you've played before, you'll have a data folder with your worlds, configs, maps and mods. If you don't have one yet, follow Install Vintage Story instead. By default it lives at:

    • Windows: C:/Users/YourUsername/AppData/Roaming/VintagestoryData
    • Linux: /home/YourUsername/.config/VintagestoryData/

    Note: don't confuse this with Vintagestory, that's the version (base game files) folder, not the installation.

    Watch: adding an already-created installation

  3. Update modPaths and ModPaths if you moved the mods folder. clientsettings.json and serverconfig.json in a copied installation may still point at the mods folder's old location. If the game can't find your mods after the move, update modPaths in clientsettings.json and ModPaths in serverconfig.json to the folder's new location.

  4. Head to Play Vintage Story once both are added.

Clone this wiki locally