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Flight Panel Mode
The touch-first cockpit display for a tablet mounted at your flight station — and the view Frameshift opens with by default. Tap ✕ EXIT (bottom of the rail) for the tabbed desktop workspace, or ◈ PANEL (top right of the desktop view) to come back. The mode and current page are remembered per device, so the tablet stays a panel while the desktop stays a desktop.
A glowing system readout, fuel and cargo gauges, credits/legal/rebuy/explo/bio tiles, live session stats (credits per hour, jumps, distance), recent jumps as big tap-to-replot buttons, a one-line route plotter, and ◈ BEST LOOP FROM HERE — one tap finds the top trade loops around you, no form filling.
When the game isn't running, a launch control banner offers one guarded tap to start Elite through Steam — it stands down once you're flying. And at every app start, a brief startup sequence (FLIGHT RECORDER → COCKPIT RESTORE → SYSTEMS CHECK) shows your journals being replayed into the cockpit.
The icon rail on the left (a bottom bar on narrow/portrait screens) — or swiping left/right, the page follows your finger — moves between:
STATUS · TRADE · MARKET · EXPLORE · GUIDES · STATS · ENG · GALAXY · OPS · ROLES · LOCAL · SETTINGS
Every page shares the cockpit design language: corner-bracketed cards, glowing letter-spaced labels, chunky touch-sized controls. The rail also holds 🔊 VOICE (callouts), ⛶ FULL (fullscreen) and ✕ EXIT.
Tap the floating ⇅ button (or ⇅ ARRANGE next to the desktop tabs): every card collapses to a compact header with a drag handle — reorder them, or tap ⊘ HIDE to remove a card from that page entirely (⊕ SHOW brings it back). Layouts are saved per page, per device: the tablet shows only what you fly with, the desktop keeps everything.
Toggle with 🔊 VOICE on the rail. Every callout also flashes a banner or toast, so it works with sound off. What it speaks:
| Callout | When |
|---|---|
| "Scoop now…" | You're at a scoopable star and the next fuel star on your plotted route is farther than your tank reaches |
| "Top off — N dry jumps ahead" | Leaving a scoopable star into a stretch with no fuel stars |
| "Strand risk / no fuel star ahead" | Fuel low with no reachable scoopable star — replot (with a "SYNTH READY" suffix when you carry jumponium materials) |
| "Low fuel" | Tank below 25% (muted while docked) |
| "Interdiction detected — evade or submit" | The instant you're pulled from supercruise |
| "Hull at 75/50/25 percent" | As your hull drops through each tier |
| "First discovery…" | You jump into a system no commander has scanned |
| "You cannot afford your rebuy" | Credits drop below your ship's insurance cost (caution at 2×) |
| "Sample clear" | On foot: you've walked far enough for the next bio sample |
| "Massacre stack complete" | Your kills satisfy every massacre mission against a faction |
| "Materials complete for…" | A pickup finishes a pinned engineering blueprint's list |
| Route plotted / waypoint reached / route complete | Autoplot & route tracking confirmations |
Fuel math uses your actual fuel burn (worst of your recent jumps) and the star classes on your plotted route (scoopable = K G B F O A M + proto-stars). The default neural voice is Alba (five others available in Settings), with the browser's built-in speech as fallback.
- Add the LAN URL to your tablet's home screen for a fullscreen app feel.
- Swipe is disabled inside tables and text fields so scrolling still works.
- Pick a color theme per device — the tablet can run Ice while the desktop stays Elite orange.