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Plugin Toggle Notification
Adam Keenan edited this page May 16, 2026
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The Plugin Toggle action enables, disables, or toggles a RuneLite plugin by its exact display name.
📷 Screenshot needed: The Plugin Toggle action panel showing the plugin name field and mode dropdown
The exact display name of the plugin as it appears in the RuneLite plugin list (the name shown next to the toggle in the plugin panel). This is case-sensitive.
Examples: GPU, NPC Indicators, Tile Indicators, Entity Hider
| Mode | Effect |
|---|---|
| Enable | Turns the plugin on |
| Disable | Turns the plugin off |
| Toggle | Flips the plugin's enabled state |
- Automatically enable NPC Indicators when your game message alert detects entering a slayer task area, and disable it after completing the task.
- Enable GPU only in certain areas (e.g. enable when entering a visually complex zone, disable when in busy worlds where GPU mode causes lag).
- The plugin name must match exactly. Typos or incorrect capitalization will silently do nothing.
- Some plugins cannot be toggled externally (core RuneLite infrastructure plugins). Watchdog will attempt the toggle but the plugin may ignore it.
- Plugin state changes apply immediately on the client tick when the action fires.
Getting Started
Alert Types
- All Alerts
- Game Message
- Player Chat Message
- Overhead Text
- Stat Changed
- XP Drop
- Sound Fired
- Spawned Object
- Inventory
- Location
- Notification Fired
- Alert Group
- Advanced Alert
Action Types