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Quick Start
atze187 edited this page Oct 2, 2026
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- Load it. Put Dubgefahren on an instrument/MIDI track in your DAW and open its window.
- Play it. Send MIDI notes 36–51 (C1–D#2 in most DAWs; some label note 36 as C2). Note 36 plays slot 1, note 51 plays slot 16, the same layout as a 4×4 drum pad grid, pad 1 bottom left. Your controller starts on another note, or its pads are numbered from the top? The MIDI ▾ menu in the header sets the note of pad 1 and can put pad 1 at the top left (see MIDI and Host Integration). No controller at hand? Click and hold a pad in the plugin window to hear it.
- Find a sound you like. The factory kit is loaded by default, see Factory Kit. Slot 1 "Classic" is the archetypal dub siren.
- Shape it. Click a pad to select it; the slot editor on the right shows its oscillator, LFO, sweep, envelope, trigger and mix settings. See Slot Parameters. Prefer your own sounds? Click an empty pad (or right-click a pad and choose Clear Slot) to pick a sample, see Samples.
- Dub it. Turn up Delay Mix and Delay Feedback in the effects bar. Push the feedback past 100 % for self-oscillation, then sweep the filter cutoff. The limiter keeps it from clipping. Raise the Phaser Mix to let the echoes sweep, and Drive to thicken everything. See Effects.
- Perform. Map the four Perf controls (Pitch, Rate, Depth, Sweep) to knobs on your controller. They bend whichever sound you played last. See Performance Controls.
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Save your kit. Export writes all 16 slots to a
.dgkitfile (and copies the samples along); your DAW project also stores everything automatically. See Kits and Configuration.
Emergency brake: the PANIC button stops every sound immediately (delay and reverb tails ring out).