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Quick Start

atze187 edited this page Oct 2, 2026 · 2 revisions

Quick Start

  1. Load it. Put Dubgefahren on an instrument/MIDI track in your DAW and open its window.
  2. Play it. Send MIDI notes 36–51 (C1–D#2 in most DAWs; some label note 36 as C2). Note 36 plays slot 1, note 51 plays slot 16, the same layout as a 4×4 drum pad grid, pad 1 bottom left. Your controller starts on another note, or its pads are numbered from the top? The MIDI ▾ menu in the header sets the note of pad 1 and can put pad 1 at the top left (see MIDI and Host Integration). No controller at hand? Click and hold a pad in the plugin window to hear it.
  3. Find a sound you like. The factory kit is loaded by default, see Factory Kit. Slot 1 "Classic" is the archetypal dub siren.
  4. Shape it. Click a pad to select it; the slot editor on the right shows its oscillator, LFO, sweep, envelope, trigger and mix settings. See Slot Parameters. Prefer your own sounds? Click an empty pad (or right-click a pad and choose Clear Slot) to pick a sample, see Samples.
  5. Dub it. Turn up Delay Mix and Delay Feedback in the effects bar. Push the feedback past 100 % for self-oscillation, then sweep the filter cutoff. The limiter keeps it from clipping. Raise the Phaser Mix to let the echoes sweep, and Drive to thicken everything. See Effects.
  6. Perform. Map the four Perf controls (Pitch, Rate, Depth, Sweep) to knobs on your controller. They bend whichever sound you played last. See Performance Controls.
  7. Save your kit. Export writes all 16 slots to a .dgkit file (and copies the samples along); your DAW project also stores everything automatically. See Kits and Configuration.

Emergency brake: the PANIC button stops every sound immediately (delay and reverb tails ring out).

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