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Real Time Space Battle Strategy Game

aidanstay edited this page Sep 18, 2026 · 3 revisions

I want to build a multiplayer, 3D real-time strategy game in godot. Think Homeworld or Sins of a Solar Empire.

Minimum feature set:

  • Select and move ships in formation in real time between two players.
  • The ships can attack, take damage and be destroyed.
  • You can start a game and play between two players
  • Fixed angle rotational panning camera with zoom

Possible future features

  • Fleet composition screen with point buy
  • Ship upgrades and customization

Work

  • assets
  • server
  • client
  • battle ui
  • game navigation ui

Proposed by Aidan Stay

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