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API Scene Tree

Eduard Gushchin edited this page Jul 1, 2026 · 3 revisions

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Nodes, node paths, scene packing and scene traversal.

This category currently contains 6 public types.

Type Kind Summary
Node class Represents the node type.
Node2D class Provides the Electron2D 2D transform node used by sprites and future 2D nodes.
NodePath struct Represents the node path value type.
PackedScene class Represents the packed scene type.
ProcessMode enum Identifies how a Electron2D.Node participates in scene-tree callbacks while its Electron2D.SceneTree is paused.
SceneTree class Represents the scene tree type.

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