-
Notifications
You must be signed in to change notification settings - Fork 0
KeyLocation
Home | API by Category | Complete API Index | API Compatibility
| Field | Value |
|---|---|
| Full name | Electron2D.KeyLocation |
| Namespace | Electron2D |
| Kind | enum |
| Category | Input |
Identifies the left or right location of a keyboard key.
public enum Electron2D.KeyLocation : System.IComparable, System.IConvertible, System.IFormattable, System.ISpanFormattableProfile: Electron2D 0.1.0 2D
Status: Partial / Not verified
Out of profile: yes
Godot reference: KeyLocation
Left/right modifier key location baseline.
This is used for modifier keys such as Shift, Alt, Control and Meta where the platform can report a specific side.
This enum is immutable and is safe to use from any thread.
This enum is available since Electron2D 0.1.0 Preview.
| Member | Kind | Summary |
|---|---|---|
Left |
Enum value | The key is on the left side. |
Right |
Enum value | The key is on the right side. |
Unspecified |
Enum value | The key location is not specified. |
Kind: Enum value
public const Electron2D.KeyLocation LeftThe key is on the left side.
Use this value with APIs that accept KeyLocation.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.KeyLocation
Kind: Enum value
public const Electron2D.KeyLocation RightThe key is on the right side.
Use this value with APIs that accept KeyLocation.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.KeyLocation
Kind: Enum value
public const Electron2D.KeyLocation UnspecifiedThe key location is not specified.
Use this value with APIs that accept KeyLocation.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.KeyLocation
Electron2D 0.1.0 Preview API reference. Generated from 175 public runtime types.