Skip to content

fplGraphicsApiSettings Struct Reference

Finalspace edited this page May 29, 2026 · 1 revision

Stores graphics API settings. More...

#include <final_platform_layer.h>

Data Fields

Type Name
int dummy
Padding field that prevents the struct from being empty when no graphics backends are enabled.
fplOpenGLSettings opengl
OpenGL settings.
fplVulkanSettings vulkan
Vulkan settings.

Detailed Description

Stores graphics API settings.

Definition at line 5985 of file final_platform_layer.h.

Field Documentation

dummy

int fplGraphicsApiSettings::dummy

Padding field that prevents the struct from being empty when no graphics backends are enabled.

Definition at line 5995 of file final_platform_layer.h.

opengl

fplOpenGLSettings fplGraphicsApiSettings::opengl

OpenGL settings.

Definition at line 5988 of file final_platform_layer.h.

vulkan

fplVulkanSettings fplGraphicsApiSettings::vulkan

Vulkan settings.

Definition at line 5992 of file final_platform_layer.h.


The documentation for this struct was generated from the following file:

Final Platform Layer

Pages

Topics

Data Structures

Clone this wiki locally