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ExtensionSound

Arthur edited this page Jul 22, 2026 · 2 revisions

Sound Extension

Extension: gama.extension.sound

The Sound extension provides a collection of statements that are associated with sound effects.

Statements

start_sound

Starts a sound effect.

Facet Type Description
filename string Audio file (wav, mp3, ...). This path is relative to the path of the model (no facet name required)
volume float Volume (0-1)
repeat bool Should the sound be repeated or not? (default: false)
mode identifier Mode: overwrite or ignore (default: overwrite)

Example:

global {
    start_sound "mysound.wav";
}

start_sound_music

Plays a music file.

Facet Type Description
filename string Audio file (wav, mp3, ...) (no facet name required)
volume float Volume (0-1)
repeat bool Should the sound be repeated or not? (default: false)
mode identifier Mode: overwrite or ignore (default: overwrite)

Example:

global {
    start_sound_music "mymusic.mp3" repeat:true;
}

stop_sound

Stops a sound effect.

Facet Type Description
filename string Name of the sound file to be stopped (no facet name required)

stop_sound_music

Stops a music file.

No facets required.

pause_sound

Pauses a sound effect.

Facet Type Description
filename string Name of the sound file to be paused (no facet name required)

pause_sound_music

Pauses a music file.

No facets required.

resume_sound

Resumes a paused sound effect.

Facet Type Description
filename string Name of the sound file to be resumed (no facet name required)

resume_sound_music

Resumes a paused music file.

No facets required.

Species

SoundEffect Species / SoundPlayer Species

The extension provides a species that agents can be defined as if agents need to play sound effects.

Example:

species SoundEffect type: sound_player skills: [fipa] {
   ... 
}

SoundMusic / MusicPlayer Species

The extension provides a species that agents can be defined as if agents need to play musics.

Example:

species SoundMusic type: music_player {
   ...
}

See Also

  1. What's new (Changelog)
  2. Migration Guide (2025-06 → 2026-06)
  1. Installation and Launching
    1. Installation
    2. Launching GAMA
    3. Updating GAMA
    4. Installing Plugins
  2. Workspace, Projects and Models
    1. Navigating in the Workspace
    2. Changing Workspace
    3. Importing Models
  3. Editing Models
    1. GAML Editor (Generalities)
    2. GAML Editor Tools
    3. Validation of Models
  4. Running Experiments
    1. Launching Experiments
    2. Experiments User interface
    3. Controls of experiments
    4. Parameters view
    5. Inspectors and monitors
    6. Displays
    7. Batch Specific UI
    8. Errors View
  5. Running Headless
    1. Getting Started
    2. Headless Legacy
    3. Headless Batch
  6. Preferences
  7. Troubleshooting
  1. Introduction
    1. Start with GAML
    2. Organization of a Model
    3. Basic programming concepts in GAML
  2. Manipulate basic Species
  3. Global Species
    1. Regular Species
    2. Defining Actions and Behaviors
    3. Interaction between Agents
    4. Attaching Skills
    5. Inheritance
  4. Defining Advanced Species
    1. Grid Species
    2. Graph Species
    3. Mirror Species
    4. Multi-Level Architecture
  5. Defining GUI Experiment
    1. Defining Parameters
    2. Defining Displays Generalities
    3. Defining 3D Displays
    4. Defining Charts
    5. Defining Monitors and Inspectors
    6. Defining Export files
    7. Defining User Interaction
  6. Classes and Objects
    1. Class Definition and Instantiation
    2. Attributes and Actions
    3. Inheritance
    4. Virtual Classes
    5. Advanced Features
  7. Exploring Models
    1. Run Several Simulations
    2. Batch Experiments
    3. Exploration Methods
  8. Optimizing Models
    1. Runtime Concepts
    2. Analyzing code performance
    3. Optimizing Models
  9. Multi-Paradigm Modeling
    1. Control Architecture
    2. Defining Differential Equations
  1. Manipulate OSM Data
  2. Cleaning OSM Data
  3. Diffusion
  4. Using Database
  5. Using Dataframes
  6. Using FIPA ACL
  7. Using BDI with BEN
  8. Using Driving Skill
  9. Manipulate dates
  10. Manipulate lights
  11. Using comodel
  12. Save and restore Simulations
  13. Using network
  14. Writing Unit Tests
  15. Ensure model's reproducibility
  16. Going further with extensions
    1. Calling R
    2. Using Graphical Editor
    3. Using Git from GAMA
  1. Built-in Species
  2. Built-in Skills
  3. Built-in Architecture
  4. Statements
  5. Data Type
  6. File Type
  7. Stats Extension
  8. Sound Extension
  9. BDI Extension
  10. FIPA Skill
  11. Expressions
    1. Literals
    2. Units and Constants
    3. Pseudo Variables
    4. Variables And Attributes
    5. Operators (Definition)
    6. Operators [A-A]
    7. Operators [B-C]
    8. Operators [D-H]
    9. Operators [I-M]
    10. Operators [N-R]
    11. Operators [S-Z]
  12. Exhaustive list of GAMA Keywords
  1. Installing the development version
    1. Install GAMA source code with Eclipse plugin
  2. Developing Extensions
    1. Developing Plugins
    2. Developing Skills
    3. Developing Statements
    4. Developing Operators
    5. Developing Types
    6. Developing Species
    7. Developing Control Architectures
    8. Index of annotations
  3. Introduction to GAMA Java API
    1. Architecture of GAMA
    2. IScope
  4. Using GAMA flags
  5. Creating a release of GAMA
  6. Documentation generation

  1. Predator Prey
  2. Road Traffic
  3. Incremental Model
  4. Luneray's flu
  5. BDI Agents
  6. Forager RL
  7. SIR Analysis
  8. 3D Model

  1. Team
  2. Projects using GAMA
  3. Scientific References
  4. Training Sessions

Resources

  1. Videos
  2. Conferences
  3. Pedagogical materials

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