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Fix Marker3D editor gizmo being darker than intended for negative axis lines#116995

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Repiteo merged 1 commit into
godotengine:masterfrom
Calinou:editor-marker3d-gizmo-fix-line-brightness
Mar 9, 2026
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Fix Marker3D editor gizmo being darker than intended for negative axis lines#116995
Repiteo merged 1 commit into
godotengine:masterfrom
Calinou:editor-marker3d-gizmo-fix-line-brightness

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@Calinou
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@Calinou Calinou commented Mar 3, 2026

The brightness of those lines was intentionally lowered to work around a bug, but this bug was fixed a long time ago.

The brightness now matches Marker2D.

Preview

Before After
Screenshot_20260303_012905 Screenshot_20260303_013051

Marker2D for comparison:

image

…s lines

The brightness of those lines was intentionally lowered to work around
a bug, but this bug was fixed a long time ago.
@Calinou Calinou added this to the 4.7 milestone Mar 3, 2026
@Calinou Calinou requested review from a team as code owners March 3, 2026 00:33
@Calinou Calinou added bug topic:editor topic:3d cherrypick:4.6 Considered for cherry-picking into a future 4.6.x release labels Mar 3, 2026
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Makes sense to me

@Repiteo Repiteo merged commit 8e58bc2 into godotengine:master Mar 9, 2026
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Repiteo commented Mar 9, 2026

Thanks!

@Calinou Calinou deleted the editor-marker3d-gizmo-fix-line-brightness branch March 10, 2026 00:01
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Repiteo commented May 14, 2026

Cherry-picked for 4.6.3.

@Repiteo Repiteo removed the cherrypick:4.6 Considered for cherry-picking into a future 4.6.x release label May 14, 2026
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3 participants