Prevent other inputs while dragging#55411
Prevent other inputs while dragging#55411ConteZero wants to merge 1 commit intogodotengine:masterfrom
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This makes sense, but I believe it can break some scenarios (press some keys while dragging to adjust how the object will be dropped, we use this in some situations while dropping objects into the 2D/3D viewport). Maybe it should be optional when drag begins? |
I think there are two possible ways to solve this problem:
For 2) I don't know if adding an optional parameter to Right now I don't have the time to work on it, so if anyone else wants to do it, they're welcome. |
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In its current form, this PR will interfere with the recently merged #68418 |
This commit prevent other inputs to interfere with dragging operation.