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Luxembourg edited this page Mar 20, 2013 · 4 revisions

@aconnect

command: @aconnect <object> = <command-list> attribute: aconnect

sets the actions to be taken by a player upon connecting to the mux. the following steps occur in the following order whenever a player connects to the mux. parentage is observed.

  • execute the connecting player's @aconnect.
  • execute the master room's @aconnect.
  • execute any @aconnect found on any of the master room's contents.
  • if the location that the player is connecting into belongs to a zone, then

a) if the zone object is a thing, execute its @aconnect. b) if the zone object is a room, execute any @aconnect found on any of that room's contents.

example: > @aconnect me=@mail

related topics: @adisconnect.

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