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@ogfail
Luxembourg edited this page Mar 20, 2013
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@OGFAIL
COMMAND: @ogfail <object> = <message> ATTRIBUTE: Ogfail
Sets the message (prefixed by the player's name) that is shown to others in the same room when someone tries to give away <object> but fails because they didn't pass the object's give lock.
Function references and %-substitutions are allowed in give failure messages, and are evaluated when someone tries to give away the object. In function references, 'me' refers to the object being given away, while %-substitutions that refer to the enactor (such as %n, %#, %p, etc) refer to the (attempted) giver.
Example: @ogfail blob = tries to give away a sticky blob of goo.