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Luxembourg edited this page Mar 20, 2013 · 4 revisions

@RUNOUT

COMMAND: @runout <object> = <command list> ATTRIBUTE: Runout

Sets the actions to be taken by <object> when another of its attributes is triggered (either automatically or via the @trigger command) and its Charges attribute is zero. When this occurs, the Runout attribute is run INSTEAD OF the attribute that would have run normally.

Example: @runout magic wand = :fizzles and turns to dust.; @destroy me

Related Topics: @charges

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