We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
@OUSE
COMMAND: @ouse <object> = <message> ATTRIBUTE: Ouse
Sets the message (prefixed by the player's name) that is shown to others in the room when someone uses <object>.
This attribute is only meaningful for players and things, and will never be automatically triggered on other object types.
Example: @ouse camera = takes a picture with the camera.
Related Topics: use, @ause, @use
There was an error while loading. Please reload this page.