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Luxembourg edited this page Mar 20, 2013 · 4 revisions

@CHARGES

COMMAND: @charges <object> = <count> ATTRIBUTE: Charges

This attribute allows you to limit the number of times an object can be used. If there is a charges attribute it is decremented each time an action on the object is triggered. Once it reaches zero, normal triggering stops and the Runout attribute (if one is present) is run instead.

Example: @charges Fireball wand = 5

Related Topics: @runout

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