-
Notifications
You must be signed in to change notification settings - Fork 0
@afail
Luxembourg edited this page Mar 20, 2013
·
4 revisions
@afail
command: @afail <object> = <command-list> attribute: afail
sets the commands to be performed by <object> when one of these events occurs:
- for exits: someone tries to traverse the exit but cannot because they fail the exit's default lock or the exit is not linked.
- for players and things: someone tries to pick up the object but cannot because they fail the object's default lock.
- for rooms, players, and things: someone looks around inside the room, player, or thing and fails the object's default lock.
example: > @afail vase = :falls to the floor and smashes to pieces.;@destroy me
related topics: @fail, @ofail, failure.