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@cpflags
Luxembourg edited this page Mar 20, 2013
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@cpflags
command: @cpflags <channel>=[!]flag
sets player flags for that channel. the flag can be one of: join, transmit or receive.
transmit whether a player can broadcast (speak) over the channel. join whether a player can join the channel. receive whether a player can receive messages over the channel.
note: flags must be lower case.
if it is !flag, then that flag is reset. channel flags always override locks on channel objects.
example: > @cpflags public=join @coflags: set.
related topics: @coflags, @clist, channel object.