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Luxembourg edited this page Mar 20, 2013 · 4 revisions

@drop

command: @drop <object> = <message> attribute: drop

sets the message that a player sees when he drops the object, or after he goes through the exit.

function references and %-substitutions are allowed in drop messages, and are evaluated when someone drops the object. in function references, 'me' refers to the object being dropped, while %-substitutions that refer to the enactor (such as %n, %#, %p, etc) refer to the dropper.

this attribute is only meaningful for players and things, and will never be automatically triggered on other object types.

examples: <object> @drop vase = you gently put down the delicate vase. <exit> @drop elevator = the elevator doors close behind you.

related topics: drop, @adrop, @odrop, drop-to, exits.

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