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Luxembourg edited this page Mar 19, 2013 · 4 revisions

@okill

command: @okill = attribute: okill

sets the message (prefixed by the player's name) that is shown to others in the room when someone kills .

this attribute is meaningful for players, things, and rooms, and will never be automatically triggered on exits.

example: @okill guard = bashes in the guard's skull, killing him.

related topics: kill, @akill, @kill, being killed, immortal, wizard.

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