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Luxembourg edited this page Mar 19, 2013
·
4 revisions
@oleave
command: @oleave =
attribute: oleave
sets the message (prefixed by the player's name) that is shown to others in
the location being left when someone leaves . note that the
message is shown to those inside the object, not those outside.
this attribute is meaningful for players, things, and rooms, and will never
be automatically triggered on exits.
example: @oleave wormhole = departs the wormhole to return to normal space.