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Luxembourg edited this page Mar 20, 2013 · 4 revisions

@open

command: @open[/<switches>] <direction list> [=<number>[,<direction list>]]

creates an exit in the specified direction(s). if <number> is specified, it is linked to that room. otherwise, it is created unlinked. you or anyone else may use the '@link' command to specify where the unlinked exit leads. opening an exit costs 1 coin. if you specify <number>, linking costs 1 more coin. you can specify a second direction list (after the comma), which is automatically opened in the room that the new exit goes to and which is linked back to where you are. i.e. @open north;n=#1234,south;s would open exit 'north;n' from here to #1234, and an exit 'south;s' from #1234 to here, assuming you have rights to open exits and link to the rooms in question.

the following switches are available: /location - create the exit in your location (default). /inventory - create the exit on yourself.

related topics: @dig, @link, linking, object types.

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