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@pemit
@pemit
command: @pemit[/switches] <what>=<message>
emits <message> only to <what>, or to <what>'s contents of the /contents switch is given. <what> must be either in the same location as you or be something you own. depending on how this mux is configured, you can also @pemit to distant players if pagelocks allow you to page them, and this costs as much as a page. you cannot @pemit to the contents of something you don't own.
the /list switch to this command allows you to @pemit a message to a list: @pemit/list <object 1> [<object 2> <object n>] = <message> there can be any number of objects in the list. this can be combined with other switches.
the following switches are also available:
/contents - send the message to the contents of the named object. /html - send the message in html format (pueblo). /noeval - do not parse the message. /object - send the message to the named object.
related topics: page, @remit, @emit, @oemit, spoofing.