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Luxembourg edited this page Mar 20, 2013 · 4 revisions

@use

command: @use <object> = <message> attribute: use

sets the message that is shown to the player who uses <object>.

this attribute is only meaningful for players and things, and will never be automatically triggered on other object types.

example: @use camera = you take a picture with the camera. click.

related topics: use, @ause, @ouse.

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