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Compatibility Matrix

DESKTOP-5KM6RA3\david edited this page Mar 2, 2026 · 2 revisions

Compatibility Matrix

This page tracks how Rimgate interacts with other mods and core RimWorld content.

Source of truth: Mod/1.6/Patches/ and Mod/About/About.xml.

At a Glance

  • Rimgate has required dependencies that must be present for the mod to load.
  • It also ships multiple optional compatibility patches that activate only when the target mod is detected.
  • Most optional integrations are focused on keeping Goa'uld sarcophagus behavior sane across other modded health systems.
  • If a mod is not listed here, treat it as unverified rather than confirmed incompatible.

Required Dependencies

These are hard requirements from About.xml.

Dependency PackageId Required For
Harmony brrainz.harmony Runtime patching
Vanilla Expanded Framework OskarPotocki.VanillaFactionsExpanded.Core Shared framework support
Royalty Ludeon.RimWorld.Royalty Core content dependency
Ideology Ludeon.RimWorld.Ideology Core content dependency
Odyssey Ludeon.RimWorld.Odyssey Core content dependency
Biotech Ludeon.RimWorld.Biotech Core content dependency
Anomaly Ludeon.RimWorld.Anomaly Core content dependency

Optional Mod Integrations

These patches are conditional and only apply when the matching mod is active.

External Mod Patch File Integration Summary Status
Altered Carbon 2: ReSleeved Patches_AlteredCarbon.xml Prevents empty sleeves from being sent to sarcophagus treatment. Integrated
Dubs Bad Hygiene (Lite / Thirst variants) Patches_DubsBadHygiene.xml Excludes hygiene-related hediff treatment in sarcophagus flows. Integrated
Dubs Rimatomics Patches_DubsRimatomics.xml Allows sarcophagus treatment for RadiationIncurable. Integrated
Expanded Prosthetics and Organ Engineering - Forked Patches_EpoeForked.xml Adjusts specific EPOE post-surgery consciousness caps to prevent bad outcomes. Integrated
Quarry Patches_Quarry.xml Enables MALP mech and Unas quarry mining work type. Integrated
Rimsec Security (Continued) Patches_RimsecSecurity.xml Blocks purely mechanical Rimsec units from sarcophagus treatment. Integrated
Vanilla Factions Expanded - Pirates Patches_VanillaFactionsExpandedPirates.xml Applies warcasket/shellcasket-specific sarcophagus trait rules. Integrated
Vanilla Furniture Expanded - Medical Module Patches_VanillaFurnitureExpandedMedicalModule.xml Adds Tau'ri surgery lights as an operating-table linkable facility. Integrated
Vanilla Races Expanded - Android Patches_VanillaRacesExpandedAndroid.xml Prevents android xenotypes from sarcophagus treatment. Integrated
Vanilla Races Expanded - Saurid Patches_VanillaRacesExpandedSaurid.xml Prevents treatment of specific Saurid-specific condition hediffs. Integrated
Vanilla Traits Expanded Patches_VanillaTraitsExpanded.xml Adds trait-specific sarcophagus treatment handling (Lush, Stoner). Integrated

Core/Gamewide Patches (Always Shipped)

These are not external mod integrations, but they do affect compatibility expectations across playthroughs.

Patch File Scope Effect
Patches_AddRaidStrategies.xml Raid behavior Adds gate arrival mode to immediate attack strategies.
Patches_CoreThinkTrees.xml Pawn AI Adds sarcophagus treatment job logic to core humanlike think trees.
Patches_CoreTraders.xml Economy/trade pools Adds Rimgate trade entries and excludes sarcophagus from trader building stock.
Patches_Factions.xml Faction diplomacy (Royalty) Adjusts Empire permanent-enemy exceptions for Rimgate player faction variants.
Patches_Linkables.xml Facility linking Links Rimgate facilities into vanilla beds/research benches where applicable.
Patches_MechRecipes.xml Mech gestation Adds Rimgate mech gestation recipes to the vanilla mech gestator.
Patches_Terrain.xml Build costs Replaces vanilla Concrete/PavedTile cost inputs with Rimgate_Concrete.

Non-Compatible Mods (Placeholder)

As of February 25, 2026, no hard incompatibilities are explicitly tracked in-repo.

Mod Status Notes
None confirmed yet Placeholder Add entries here when incompatibilities are reproduced and verified.

Notes

  • Optional compatibility is detected through patch conditions in Mod/1.6/Patches/.
  • Some patches key off mod display names; forks or renamed variants may not always trigger automatically.
  • If you find a conflict, include your active mod list and error log so this matrix can be updated quickly.

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