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Wraith Biomass Operations

DESKTOP-5KM6RA3\david edited this page Feb 27, 2026 · 1 revision

Wraith Biomass and Cocoon Operations

This guide focuses on the Wraith biomass economy: growing protein, cocoon-processing meat, and converting output into power and downstream systems like cloning.

For essence feeding, drain abilities, and prisoner/pod automation, see Wraith Essence Manangement. For broader unlock flow, see Research and Progression. For grid scaling and endgame power defense, see Power, Shields, and ZPM Infrastructure. For deep cloning mechanics, see Cloning Systems.

At a Glance

  • meat lab is your reliable Wraith protein source and does not depend on sunlight or blight safety.
  • cocoon spot turns raw meat into preserved cocooned meat, then into biomass.
  • Cocoon bills are Wraith-specialized: only pawns with webbing protein glands can run them.
  • biomass generator gives strong midgame power (3000W) with simple fuel handling.
  • biomass demand spikes hard once you start large-scale cloning cycles.

Unlock Path (Recommended)

  1. Finish Wraith science (Rimgate_WraithBasic).
  2. Research meat cultivation (Rimgate_MeatCultivation) for meat lab and cocoon spot bills.
  3. Research biomass generator (Rimgate_WraithGenerator) to convert biomass into stable power.
  4. Add cloning (Rimgate_WraithCloneGenome) when you are ready for heavy biomass spending.
  5. Finish advanced bioengineering (Rimgate_BiomassOptimization) for key efficiency upgrades.

Biomass Production Loop

1) Grow cultured meat

meat lab basics:

  • Build cost: 100 biomass, 2 industrial components
  • Power draw: 450W (270W after advanced bioengineering)
  • Crop output: 28 cultured meat every 3.5 days
  • Crop is configured to ignore normal blight/sunlight/vacuum failure patterns

2) Cocoon and preserve

cocoon spot basics:

  • Build cost: effectively free spot placement
  • Work type: Crafting
  • Work skill used by recipes: Cooking
  • Worker requirement: pawn must have webbing protein glands (Rimgate_WraithWebbingGene)

This step is your preservation layer: cocooned meat has no rot deterioration and stores cleanly for large batch processing.

3) Convert to biomass

Recipe Inputs Output Notes
make Biomass from cocooned meat 5 cocooned meat + 1 naquadah 10 biomass Best conversion path for stockpiled cocooned batches.
make Biomass from cocooned meat x4 20 cocooned meat + 4 naquadah 40 biomass Better for fewer pawn work interruptions.
make Biomass from meat 10 nutrition of raw meat + 1 naquadah 10 biomass Flexible fallback when you have mixed raw meat but no cocoon stock.
make Biomass from meat x4 40 nutrition of raw meat + 4 naquadah 40 biomass Bulk fallback variant.

Practical takeaway:

  • The direct raw-meat recipe is nutrition-based.
  • The cocooned recipe is fixed-count based.
  • In normal play, cocooned processing is usually the more efficient long-run path.

Biomass Power Operations

biomass fired generator (Rimgate_WraithGenerator) is your main biomass sink before cloning scale-up:

  • Output: 3000W base, 3600W after advanced bioengineering
  • Fuel usage: 0.75 biomass/day
  • Fuel tank: 25 biomass (about 33.3 in-game days at full tank)

This makes biomass power very stable if your cocoon/meat throughput is consistent and naquadah supply is secure.

Cloning Tie-In

  • Cloning uses the same biomass economy, so it competes directly with generators and gear production.
  • advanced bioengineering is partially gated behind the cloning branch (Rimgate_WraithCloneGenome prerequisite).
  • Treat cloning as phase two of your biomass strategy, not day-one consumption.

Detailed pod modes, clone types, and optimization facilities are covered in Cloning Systems.

Common Mistakes

  • Assigning only Cooking and forgetting cocoon bills run under Crafting work type.
  • Expecting non-Wraith colonists to run cocoon bills without the webbing gene.
  • Burning all biomass on gear before power and cloning infrastructure is stable.
  • Ignoring naquadah logistics while scaling biomass conversion.

Strategy Checklist

  • Designate at least one dedicated webbing-gene crafter for cocoon station throughput.
  • Keep a preserved cocooned meat reserve before major raid windows or power spikes.
  • Stabilize biomass power first, then scale into cloning draw.
  • Keep naquadah as a protected supply line, not an afterthought input.

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