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Research and Progression
This guide explains how Rimgate progression actually unfolds in play: what to research first, what hidden gates block progress, and how analyzable artifacts tie the whole tree together.
- Rimgate progression is split across four tabs:
Dwarfgate,Tau'ri,Goa'uld, andWraith. - Most projects use a
Hi-Tech Research Bench+Multi-Analyzerbaseline. - Many mid/late projects are also gated by special facilities, techprints, or analyzable artifacts.
- Major cross-tab dependencies are intentional: you will often need progress in one tab to advance another.
Like vanilla RimWorld, projects can require:
- Other research projects
- Specific research facilities
- Techprints
- Special analysis unlocks (
requiredAnalyzed)
Two facilities matter a lot in this mod:
-
blueprint table(Rimgate_TauriDraftingDesk):- Buildable after
Tau'ri engineering. - Adds
+15%research speed to linked Hi-Tech benches. - Required by the Tau'ri high-tier branch (
Rimgate_TauriResearchHiBaseparent projects).
- Buildable after
-
ancient research bank(Rimgate_AncientResearchBank):- Adds
+35%research speed to linked benches. - Required by many advanced Dwarfgate/Goa'uld/Tau'ri projects.
- Also required by the entire Wraith research base.
- Adds
Important note:
-
ancient research bankis defined as non-buildable (neverBuildable=true). In practice, you obtain it from exploration/site content and recover it.
A chunk of high-impact projects require techprints (for example advanced armor/turret branches, Ancient structures, Tok'ra excavation, Wraith assassin gear, and more).
Notable detail:
-
Wraith scienceneeds2techprints (most other tagged projects need1). - In normal play, these commonly come from gate-site loot tables (including blue supply crates) and exploration rewards.
Many key projects do not become available until you analyze a specific artifact/sample.
Rimgate's custom analyzable flow (Comp_AnalyzableResearchWhen) adds gameplay rules:
- Some analyzables are locked behind required prior knowledge (
requiresResearchDef). - Most analyses are one-and-done and then hidden from interaction when complete.
- Many analyzables have catastrophic failure risk (usually
25%base chance). - Not every analyzable is risky; a few are configured without catastrophic failure.
- Analyzer skill matters:
- Full risk at Intellectual
0-8. - Risk tapers down between
9-15. - At
15+, risk bottoms at about5%of base chance (for25%base, about1.25%).
- Full risk at Intellectual
- Two analyzables additionally require a
Mechanitorto perform (abandoned MALP,Replicator Link).
This tab is your global progression spine and feeds every faction tab eventually.
Typical order:
-
glyph deciphering(start gate exploration). - Analyze
naquadahsample -> unlockrefine naquadah. -
ancient alloys. - Branch:
-
irises(defense/safety). - Analyze
dial home device->DHD logic(also unlocks ruined-DHD emergency dialing behavior). - Analyze
inert replicator link-> anti-replicator and replicator gestation path.
-
- Analyze
ZPM->ZPM core, then:subspace maskingsubspace couplingZPM housingancient shield technology
Other major branch:
- Analyze
dilapitated puddle jumperto unlockPuddle Jumper.
Early Tau'ri loop:
Tau'ri engineeringTau'ri manufacturing- Build
blueprint table
From there, Tau'ri branches open into:
- Armors and weapons
- Turrets
- Logistics and power (
tracked cart,naquadriagenerators) - Medical line (
Tau'ri medical procedures->Tretonin synthesis)
Key analyzable gate:
- Analyze
abandoned MALP(Mechanitor required) ->MALP mech tech.
Cross-tab dependency to watch:
-
Tretonin synthesisneedssymbiote basics(Goa'uld tab) andrefine naquadah(Dwarfgate tab).
Goa'uld progression mixes military gear, symbiote biology, and sarcophagus systems.
Main branches:
- Armor/weapons/turrets:
- Analyze
Kull armor->Kull armorresearch. - Analyze
Kull weapon->Kull weapons. - Analyze
Kara kesh->Kara keshresearch.
- Analyze
- Symbiote/biology:
- Analyze
mature symbiote->symbiote basics. -
canopic jars,Unas biology,cortical dampener hacking,Unas bioregeneration.
- Analyze
- Sarcophagus:
- Analyze
Goa'uld sarcophagus->sarcophagus. - Upgrade into
sarcophagus regenerationandsarcophagus calibration.
- Analyze
Cross-tab dependencies to watch:
-
sarcophagus calibrationrequiressubspace masking+subspace couplingfrom Dwarfgate. -
shielded defense(Goa'uld turret III) requiresancient shield technology. -
hover skiddepends ontracked cartfrom Tau'ri.
Wraith progression is bioengineering-heavy and strongly gated by Ancient Research Banks.
Early/mid flow:
-
Wraith science(techprint gated) - Wraith armor/weapon line
-
meat cultivation->biomass generator
Key analyzable gates:
- Analyze
Wraith comm device->Wraith hacking. - Analyze
decaying Dart->Dart. - Analyze
Wraith cloning pod->cloning.
Cloning expansion chain:
-
cloningunlocks genome-level clone workflows. -
full-body replicationunlocks full clone mode. -
clone enhancementunlocks enhanced/soldier mode. -
reconstructionunlocks corpse-based reconstruction. -
cloning pod optimizationimproves cloning pod economics/performance systems.
Late cross-tab keystone:
-
gate modificationrequires deep progress in both Dwarfgate and Wraith branches. - It is also what enables decoding of orbit-only glyphs in normal gate exploration flow.
| Analyze this | Needs before analysis | Unlock impact |
|---|---|---|
naquadah sample |
advanced fabrication |
Enables refine naquadah chain |
dial home device |
ancient alloys |
Unlocks DHD logic
|
ZPM |
electricity |
Unlocks ZPM core branch |
inert replicator link |
standard mechtech + Mechanitor |
Unlocks anti-replicator/replicator branch |
abandoned MALP |
Tau'ri manufacturing + Mechanitor |
Unlocks MALP tech |
dilapitated Puddle Jumper |
ship basics |
Unlocks Puddle Jumper |
deteriorating Tel'tak |
ship basics |
Unlocks Tel'tak |
decaying Dart |
ship basics |
Unlocks Dart |
Wraith comm device |
standard mechtech |
Unlocks Wraith hacking chain |
Wraith cloning pod |
Wraith science |
Unlocks cloning chain |
mature symbiote |
Goa'uld tech |
Unlocks symbiote research line |
Goa'uld sarcophagus |
Goa'uld tech |
Unlocks sarcophagus line |
cortical dampener |
bionics |
Unlocks dampener hacking |
Kull armor / Kara kesh
|
charged shot / shield belt
|
Unlocks elite Goa'uld gear projects |
- Prioritize
glyph decipheringimmediately, then securenaquadahanalysis so your material/power curve starts early. - Build toward
Tau'ri manufacturingearly if you want smoother mid-game scaling; theblueprint tableis a major pacing upgrade. - Treat analyzable artifacts as strategic resources, not just loot. High Intellectual analyzers dramatically reduce catastrophic losses.
- Push
ZPM coreonly when you can defend signal pressure; pair it withsubspace maskingsooner rather than later. - If your plan includes cloning or advanced Wraith systems, prioritize obtaining at least one
ancient research bankearly from site operations.