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Example Scene Descriptions
On this page you will find details about the example scenes included with the FLIP Fluids addon. You may download the example scenes from the FLIP Fluids Blender Market page after purchasing the addon. Some scenes include full render setups including textures. Minimal versions of the scenes without textures are also available for download.
The example scenes were created in Blender 2.79. You may experience problems when loading or running these scenes within Blender 2.80. Blender 2.80 is constantly changing and it is now known that some recent changes have caused some example scenes to no longer work. We will need to wait until Blender 2.80 is more stable until we can guarantee that these scenes will work within Blender 2.80.
The following four example scenes were used during the beta to test performance and features on users' systems. These scenes were created during early development of the simulator and some became popular posts on the Reddit /r/Simulated subreddit.
A basic fluid simulation scene. Water cascades over a series of obstacles before flooding the base of the water feature.
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An invisible box tumbles over pillar supports while an inflow fills it with water. This simulation features fluid interaction with an animated rigid body obstacle and showcases the whitewater feature.
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A sticky grid drapes over a set of floating orbs. The orbs drop to the ground and the viscous net suddenly turns inviscid. This simulation features high quality mesh generation and showcases high viscosity buckling effects.
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A massive wave splashes against a lighthouse. This scene will stress test the simulator. At the highest resolution, over 48 million fluid particles and 12 million whitewater particles will be simulated.
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The following five scenes showcase the FLIP Fluids surface tension solver, first introduced in version 1.0.5 and in experimental builds.
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This example .blend file will recreate a similar effect as seen in the first shot of the Daredevil television show intro. Estimated bake time: 2h30m run on an Intel i7-7700 @ 3.60GHz CPU at a resolution of 320. Estimated cache size: 5.5 GB. |
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This example .blend file will recreate a similar text-splash effect as seen in our sheeting effects announcement video. Estimated bake time: 10m on an Intel i7-7700 @ 3.60GHz CPU at a final resolution of 350. Estimated cache size: 1.2 GB. |
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This example .blend file will recreate the strawberry splash effect in the forground of the example render. Estimated bake time: 1h00m on an Intel i7-7700 @ 3.60GHz CPU at a final resolution of 320. Estimated cache size: 3.3 GB. |
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This example .blend file will recreate the surface tension splash effect in the forground of the example render. Estimated bake time: 1h50m on an Intel i7-7700 @ 3.60GHz CPU at a final resolution of 400. |
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This example .blend file will recreate the pouring effect with dripping strands as seen in the example render. Estimated bake time: 2h15m on an Intel i7-7700 @ 3.60GHz CPU at a final resolution of 350. |
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| The simple scene used in the Creating Your First FLIP Fluids Simulation guide. An inflow emits fluid towards an obstacle. |
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