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Domain Display Settings

Ryan Guy edited this page May 31, 2018 · 4 revisions

This page documents the domain settings for the 'FLIP Fluid Display Settings' panel.

Parameters

Surface Display Settings

Render Display Mode How to display the fluid surface mesh for rendering.
Final
    Display final mesh quality results.
Preview
    Display preview mesh quality results.
None
    Display nothing
Viewport Display Mode How to display the fluid surface mesh in the viewport.
Final
    Display final mesh quality results.
Preview
    Display preview mesh quality results.
None
    Display nothing
Render Motion Blur Enable surface motion blur rendering in Cycles. Motion blur vector generation must be enabled before baking in order to render motion blur (see Surface Settings). Motion blur must also be enabled in the Cycles render properties.
Note: the Cycles motion blur Shutter value must be less than or equal to 1.0 for surface motion blur to be rendered correctly. Rendering with motion blur enabled may drastically increase render times. Additional notes on motion blur support can be found here.
Motion Blur Scale Scale of the motion blur vectors. Increasing this value will increase the amount of motion blur. Negative values will reverse the direction of motion blur.

Whitewater Display Settings

Render Display Mode How to display the whitewater particles for rendering.
Final
    Display final quality results.
Preview
    Display preview quality results.
None
    Display nothing
Viewport Display Mode How to display the whitewater particles in the viewport.
Final
    Display final quality results.
Preview
    Display preview quality results.
None
    Display nothing

Particle Display Settings

Display Settings Mode How display settings will be applied to the whitewater particles.
Whitewater
    Adjust display settings for all whitewater particles.
Foam Bubble Spray
    Adjust display settings for foam, bubble, and spray particles separately.
Whitewater Display % (Final) The percentage of all whitewater particles to display when the display mode is set to Final. This setting is only active when Display Settings Mode is set to Whitewater.
Foam Display % (Final) The percentage of foam particles to display when the display mode is set to Final. This setting is only active when Display Settings Mode is set to Foam Bubble Spray.
Bubble Display % (Final) The percentage of bubble particles to display when the display mode is set to Final. This setting is only active when Display Settings Mode is set to Foam Bubble Spray.
Spray Display % (Final) The percentage of spray particles to display when the display mode is set to Final. This setting is only active when Display Settings Mode is set to Foam Bubble Spray.
Whitewater Display % (Preview) The percentage of all whitewater particles to display when the display mode is set to Preview. This setting is only active when Display Settings Mode is set to Whitewater.
Foam Display % (Preview) The percentage of foam particles to display when the display mode is set to Preview. This setting is only active when Display Settings Mode is set to Foam Bubble Spray.
Bubble Display % (Preview) The percentage of bubble particles to display when the display mode is set to Preview. This setting is only active when Display Settings Mode is set to Foam Bubble Spray.
Spray Display % (Preview) The percentage of spray particles to display when the display mode is set to Preview. This setting is only active when Display Settings Mode is set to Foam Bubble Spray.

Particle Object Settings

Particle Object Settings Mode How particle object settings will be applied to the whitewater particles.
Whitewater
    Adjust particle object settings for all whitewater particles.
Foam Bubble Spray
    Adjust particle object settings for foam, bubble, and spray particles separately.
Whitewater Object Settings

The following settings are only active when Particle Object Settings Mode is set to Whitewater.

Particle Object Show this object in place of whitewater particles.
Use Icosphere Show a simple icosphere object in place of whitewater particles.
Scale Scale the whitewater particle object by this value.
Render Only If enabled, only show whitewater particle objects during render.
Foam Object Settings

The following settings are only active when Particle Object Settings Mode is set to Foam Bubble Spray.

Particle Object Show this object in place of foam particles.
Use Icosphere Show a simple icosphere object in place of foam particles.
Scale Scale the foam particle object by this value.
Render Only If enabled, only show foam particle objects during render.
Bubble Object Settings

The following settings are only active when Particle Object Settings Mode is set to Foam Bubble Spray.

Particle Object Show this object in place of bubble particles.
Use Icosphere Show a simple icosphere object in place of bubble particles.
Scale Scale the bubble particle object by this value.
Render Only If enabled, only show bubble particle objects during render.
Spray Object Settings

The following settings are only active when Particle Object Settings Mode is set to Foam Bubble Spray.

Particle Object Show this object in place of spray particles.
Use Icosphere Show a simple icosphere object in place of spray particles.
Scale Scale the spray particle object by this value.
Render Only If enabled, only show spray particle objects during render.
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