-
Notifications
You must be signed in to change notification settings - Fork 203
Example Scene Descriptions
On this page you will find details about the example scenes included with the FLIP Fluids addon. You may download the example scenes from the FLIP Fluids Blender Market page after purchasing the addon. Some scenes include full render setups including textures. Minimal versions of the scenes without textures are also available for download.
The following four example scenes were used during the beta to test performance and features on users' systems. These scenes were created during early development of the simulator and some became popular posts on the Reddit /r/Simulated subreddit.
A basic fluid simulation scene. Water cascades over a series of obstacles before flooding the base of the water feature.
|
|
||||||||||||||||||||
An invisible box tumbles over pillar supports while an inflow fills it with water. This simulation features fluid interaction with an animated rigid body obstacle and showcases the whitewater feature.
|
|
||||||||||||||||||||
A sticky grid drapes over a set of floating orbs. The orbs drop to the ground and the viscous net suddenly turns inviscid. This simulation features high quality mesh generation and showcases high viscosity buckling effects.
|
|
||||||||||||||||||||
|
A massive wave splashes against a lighthouse. This scene will stress test the simulator. At the highest resolution, over 48 million fluid particles and 12 million whitewater particles will be simulated.
|
|
||||||||||||||||||||
The following five scenes showcase the FLIP Fluids surface tension solver, first introduced in version 1.0.5 and in experimental builds.
|
This example .blend file will recreate a similar effect as seen in the first shot of the Daredevil television show intro. Estimated bake time: 6h20m run on an Intel i7-7700 @ 3.60GHz CPU at a resolution of 350. |
|
|
This example .blend file will recreate the strawberry splash effect in the forground of the example render. Estimated bake time: 1h30m on an Intel i7-7700 @ 3.60GHz CPU at a final resolution of 320. |
|
|
This example .blend file will recreate the surface tension splash effect in the forground of the example render. Estimated bake time: 1h50m on an Intel i7-7700 @ 3.60GHz CPU at a final resolution of 400. |
|
|
This example .blend file will recreate the pouring effect with dripping strands as seen in the example render. Estimated bake time: 3h00m on an Intel i7-7700 @ 3.60GHz CPU at a final resolution of 350. |
|
|
This example .blend file will recreate the high surface tension zero gravity effect as seen in the example render. Estimated bake time: 11h30m run on an Intel i7-7700 @ 3.60GHz CPU at a final resolution of 180. |
|
| The simple scene used in the Creating Your First FLIP Fluids Simulation guide. An inflow emits fluid towards an obstacle. |
|