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v1.11.8
Randal edited this page Sep 11, 2025
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1 revision
2025-09-11 16:25
@Announcements
Happy Thursday to You!
Fixed a couple of annoying bugs and added a couple new features!
- Imported characters that have a
maxHPvalue have theirhpvalue set the max - Updated
gmCharacterNamevia Game or Server correctly updates the GM Character- Also, updating GM Character correctly updates the Game or Server
gmCharacterName
- Also, updating GM Character correctly updates the Game or Server
- other non-user facing bugs
- Character Details now includes a "Scope" so you know if it is a User Character or a Game Character
- Character Details and Lists now include "Name Descriptors" to quickly get some info about a character
- these are things like ancestry, background, class
- NPCS default to
{descriptor} {gender} {ancestry} {background} - PCs default to
{ancestry} {class} {level} - you can override these using
nameDescriptors.template - there are other aspects and customizable options, stop by to find out!
- Character gameSystem can be inferred if they have an imported PF2e/SF2e/E20 character
- Character gameSystem now inherits from parent Game unless specifically set to
None - Access to more Pathbuilder imported stats
- Dialog can now include
dialogImageUrl::URL_HEREandembedImageUrl::URL_HERE- this allows you to set post avatar with advanced posts
- You can now set stats on GM Characters and give GM Characters minions
- This works for Game and Server GM Characters
- trying to use
{gm::deathDC}will check the Game's GM Character before checking the Server's GM Character
- other non-user facing code improvements
We have channels to track and organize bugs and requests! https://discord.com/channels/480488957889609733/1207377294918950963 https://discord.com/channels/480488957889609733/1207387859548512340
Please drop by our Discord: https://discord.gg/rpgsage
Thank You, and Happy Gaming! :spacer:- Randal, aka RPG Sage :Sage:
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