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Randal edited this page Sep 11, 2025 · 1 revision

2025-09-11 16:25

Patch / Fix v1.11.8

@Announcements

Happy Thursday to You!

Fixed a couple of annoying bugs and added a couple new features!

Bug Fixes

  • Imported characters that have a maxHP value have their hp value set the max
  • Updated gmCharacterName via Game or Server correctly updates the GM Character
    • Also, updating GM Character correctly updates the Game or Server gmCharacterName
  • other non-user facing bugs

Feature Improvements

  • Character Details now includes a "Scope" so you know if it is a User Character or a Game Character
  • Character Details and Lists now include "Name Descriptors" to quickly get some info about a character
    • these are things like ancestry, background, class
    • NPCS default to {descriptor} {gender} {ancestry} {background}
    • PCs default to {ancestry} {class} {level}
    • you can override these using nameDescriptors.template
    • there are other aspects and customizable options, stop by to find out!
  • Character gameSystem can be inferred if they have an imported PF2e/SF2e/E20 character
  • Character gameSystem now inherits from parent Game unless specifically set to None
  • Access to more Pathbuilder imported stats
  • Dialog can now include dialogImageUrl::URL_HERE and embedImageUrl::URL_HERE
    • this allows you to set post avatar with advanced posts
  • You can now set stats on GM Characters and give GM Characters minions
    • This works for Game and Server GM Characters
    • trying to use {gm::deathDC} will check the Game's GM Character before checking the Server's GM Character
  • other non-user facing code improvements

Requests / Bugs / Roadmaps

We have channels to track and organize bugs and requests! https://discord.com/channels/480488957889609733/1207377294918950963 https://discord.com/channels/480488957889609733/1207387859548512340

Have something to report?

Please drop by our Discord: https://discord.gg/rpgsage

Thank You, and Happy Gaming! :spacer:- Randal, aka RPG Sage :Sage:

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