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v1.12.1
Randal edited this page Oct 16, 2025
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1 revision
2025-10-16 16:43
@Announcements
Happy Thursday!
Got some fixes and tweaks for you today.
- stat default when char isn't found
- now returns given default as expected
- stat default to empty string
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{char::stat:}now returns an empty string if char or stat are missing
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- PF2e/SF2e character update:
conditions=""- now removes all condtions that are set
- character update: min/max stats
- if "minStat" exists,
stat--orstat-=100stops at "min" - if "minStat" exists,
stat=minsets to the value of "minStat" - if "maxStat" exists,
stat++orstat+=100stops at "max" - if "maxStat" exists,
stat=maxsets to the value of "maxStat" - pf2e/sf2e has 0 as a built in "minHp"
- if "minStat" exists,
- character update: templates
- updated templates now show in fenced code blocks
- stat bars
- hp bar can now be used for any stat
- requires
stat=number, example:hp=5 - requires
maxstat=number, example:maxhp=20 - set bar values with
stat.bar.values, example:hp.bar.values=" :skull:, :dying:, :hurt:, :healthy: " - predefined ascii bar values:
verticalbar,horizontalbar
- stat dots
- you can now represent stat numbers with dots
- requires
stat=number, example:heroPoints=2 - set dot values with
stat.dots.values, example:heroPoints.dots.values="Ⓗ,🅗" - predefined ascii dot values:
heropoints,focuspoints,manapoints,staminapoints,diamonds,dots,hearts,hexes,squares,triangles
- dialog
<sort>blocks- no longer sorts in code blocks
- defaults to descending order
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<sort asc>sorts ascending -
<sort hide>hides numerical values after sorting -
<sort top=X>only shows top X items after sorting
- multiple non-user facing bugs
We have channels to track and organize bugs and requests! https://discord.com/channels/480488957889609733/1207377294918950963 https://discord.com/channels/480488957889609733/1207387859548512340
Please drop by our Discord: https://discord.gg/rpgsage
Thank You, and Happy Gaming! :spacer:- Randal, aka RPG Sage :Sage:
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