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v1.14.2
2026-01-28 21:59
@Announcements
Happy Humpday!
First, I want to apologize for the minor outages in recent days.
I had an update (v1.14.0) that was ready and working in dev and beta but completely failed to run in stable.
It seemed to be a deployment issue (which I had been doing manually) so I completely reworked my deployment process to be automated.
I deployed that patch (v1.14.1) a few days later only to have it fail again!
Neither failures had any sort of error/logging that I could use to determine a cause, so I had to rework a core part of the logic to allow me to run a second instance of the bot that let me watch all the events Sage was handling.
With that I was able pinpoint where the code was freezing up, and from that fix the issue.
Turns out, it was a single * I needed to change to a ? 🤪
With that fix, the latest deployment was a success!
Today's update is very minimal as far as users are concerned ... but it is very big for me as the developer. I have reworked the code dependencies in a way that will let me speed up development while also being able to do new data layer, new features, and bug fixes.
Other chanages include:
- parsing embed color in dialog is smarter (0xaabbcc or #aabbcc)
- added
{displayName}stat - optional whitespace now allowed in macro arg blocks
{ argKey : defValue } - setting a map token now works via a dropdown
- improve spoilered values in simple/custom sheets
I have also updated the README files to help any folks interested enough in setting up their own instance, along with a new Dockerfile for doing so in a docker container that you can use the new deploy process to update.
We have channels to track and organize bugs and requests! https://discord.com/channels/480488957889609733/1207377294918950963 https://discord.com/channels/480488957889609733/1207387859548512340
Please drop by our Discord: https://discord.gg/rpgsage
Thank You, and Happy Gaming! :spacer:- Randal, aka RPG Sage :Sage:
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