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sakalond edited this page Oct 28, 2026
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StableGen is a Blender add-on that generates and textures 3D assets through a ComfyUI server. These pages describe how to install, configure and use it.
| Page | Contents |
|---|---|
| Installation | Requirements, ComfyUI dependencies, installing the add-on and configuring its preferences. |
| Manual installation | Downloading ComfyUI custom nodes and models by hand instead of using installer.py. |
| Quick start | Texturing an existing model and generating a mesh with TRELLIS.2 in the StableGen panel. |
| Page | Contents |
|---|---|
| Architectures and presets | Supported model architectures, the built-in presets and saving your own. |
| Generation modes | The texture workflows: Separately, Sequentially, Grid, Refine, Local Edit, Masked Edit and UV Inpaint. |
| Blending and projection | How overlapping camera views are weighted and combined, and the Depth/Part Projection Guard. |
| Masked Edit | Painting a selection on the model and regenerating only that region. |
| Cameras | Adding and placing cameras, per-camera resolution, generation order and view prompts. |
| PBR maps | Extracting roughness, metallic, normal and other maps, and baking them. |
| Page | Contents |
|---|---|
| TRELLIS.2 mesh generation | Image and prompt to 3D, texture modes, the preview gallery, folder batches and third-party licenses. |
| Rigging and animation | SkinTokens auto-rigging and retargeting FBX or BVH animation onto a rig. |
| Page | Contents |
|---|---|
| Export | Baking textures, exporting for game engines, orbit GIF/MP4 renders and 3D printing. |
| Batch processing and the Scene Queue | Queuing scenes, TRELLIS.2 folder batches and DAE/GLB batch texturing. |
| Output files | Layout of the output directory. |
| Troubleshooting | Common problems and how to resolve them. |
Getting started
Texturing
Mesh generation and rigging
Output and automation