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sakalond edited this page Oct 28, 2026 · 3 revisions

StableGen is a Blender add-on that generates and textures 3D assets through a ComfyUI server. These pages describe how to install, configure and use it.

Getting started

Page Contents
Installation Requirements, ComfyUI dependencies, installing the add-on and configuring its preferences.
Manual installation Downloading ComfyUI custom nodes and models by hand instead of using installer.py.
Quick start Texturing an existing model and generating a mesh with TRELLIS.2 in the StableGen panel.

Texturing

Page Contents
Architectures and presets Supported model architectures, the built-in presets and saving your own.
Generation modes The texture workflows: Separately, Sequentially, Grid, Refine, Local Edit, Masked Edit and UV Inpaint.
Blending and projection How overlapping camera views are weighted and combined, and the Depth/Part Projection Guard.
Masked Edit Painting a selection on the model and regenerating only that region.
Cameras Adding and placing cameras, per-camera resolution, generation order and view prompts.
PBR maps Extracting roughness, metallic, normal and other maps, and baking them.

Mesh generation and rigging

Page Contents
TRELLIS.2 mesh generation Image and prompt to 3D, texture modes, the preview gallery, folder batches and third-party licenses.
Rigging and animation SkinTokens auto-rigging and retargeting FBX or BVH animation onto a rig.

Output and automation

Page Contents
Export Baking textures, exporting for game engines, orbit GIF/MP4 renders and 3D printing.
Batch processing and the Scene Queue Queuing scenes, TRELLIS.2 folder batches and DAE/GLB batch texturing.
Output files Layout of the output directory.
Troubleshooting Common problems and how to resolve them.

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